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#include <node.h>
#include <node_buffer.h>
#include <node_version.h>
#include <v8.h>
#include "buffer_compat.h"
#if NODE_MINOR_VERSION < 3
char *BufferData(node::Buffer *b) {
return b->data();
}
size_t BufferLength(node::Buffer *b) {
return b->length();
}
char *BufferData(v8::Local<v8::Object> buf_obj) {
v8::HandleScope scope;
node::Buffer *buf = node::ObjectWrap::Unwrap<node::Buffer>(buf_obj);
return buf->data();
}
size_t BufferLength(v8::Local<v8::Object> buf_obj) {
v8::HandleScope scope;
node::Buffer *buf = node::ObjectWrap::Unwrap<node::Buffer>(buf_obj);
return buf->length();
}
#else // NODE_VERSION
char *BufferData(node::Buffer *b) {
return node::Buffer::Data(b->handle_);
}
size_t BufferLength(node::Buffer *b) {
return node::Buffer::Length(b->handle_);
}
char *BufferData(v8::Local<v8::Object> buf_obj) {
v8::HandleScope scope;
return node::Buffer::Data(buf_obj);
}
size_t BufferLength(v8::Local<v8::Object> buf_obj) {
v8::HandleScope scope;
return node::Buffer::Length(buf_obj);
}
#endif // NODE_VERSION
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