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#include <vector>
#include <string>
#include <node.h>
#include <node_version.h>
#include "video_encoder.h"
struct push_request {
unsigned int push_id;
unsigned int fragment_id;
const char *tmp_dir;
unsigned char *data;
int data_size;
int x, y, w, h;
class AsyncStackedVideo;
struct async_encode_request {
AsyncStackedVideo *video_obj;
v8::Persistent<v8::Function> callback;
char *error;
struct Rect {
int x, y, w, h;
Rect() {}
Rect(int xx, int yy, int ww, int hh) : x(xx), y(yy), w(ww), h(hh) {}
bool isNull() { return x == 0 && y == 0 && w == 0 && h == 0; }
class AsyncStackedVideo : public node::ObjectWrap {
int width, height;
VideoEncoder videoEncoder;
std::string tmp_dir;
unsigned int push_id, fragment_id;
static void EIO_Push(eio_req *req);
static void EIO_Encode(eio_req *req);
static int EIO_Push(eio_req *req);
static int EIO_Encode(eio_req *req);
static int EIO_PushAfter(eio_req *req);
static int EIO_EncodeAfter(eio_req *req);
static void push_fragment(unsigned char *frame, int width, int height,
unsigned char *fragment, int x, int y, int w, int h);
static Rect rect_dims(const char *fragment_name);
AsyncStackedVideo(int wwidth, int hheight);
static void Initialize(v8::Handle<v8::Object> target);
v8::Handle<v8::Value> Push(unsigned char *rect, int x, int y, int w, int h);
void EndPush(unsigned long timeStamp=0);
void SetOutputFile(const char *fileName);
void SetQuality(int quality);
void SetFrameRate(int frameRate);
void SetKeyFrameInterval(int keyFrameInterval);
static v8::Handle<v8::Value> New(const v8::Arguments &args);
static v8::Handle<v8::Value> Push(const v8::Arguments &args);
static v8::Handle<v8::Value> EndPush(const v8::Arguments &args);
static v8::Handle<v8::Value> SetOutputFile(const v8::Arguments &args);
static v8::Handle<v8::Value> SetQuality(const v8::Arguments &args);
static v8::Handle<v8::Value> SetFrameRate(const v8::Arguments &args);
static v8::Handle<v8::Value> SetKeyFrameInterval(const v8::Arguments &args);
static v8::Handle<v8::Value> SetTmpDir(const v8::Arguments &args);
static v8::Handle<v8::Value> Encode(const v8::Arguments &args);
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