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ZeroBraneStudio/interpreters/gslshell.lua
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| -- Copyright 2011-12 Paul Kulchenko, ZeroBrane LLC | |
| local pathcache | |
| local win = ide.osname == "Windows" | |
| return { | |
| name = "GSL-shell", | |
| description = "GSL-shell interpreter", | |
| api = {"baselib"}, | |
| frun = function(self,wfilename,rundebug) | |
| local gslshell = ide.config.path.gslshell or pathcache -- check if the path is configured | |
| if not gslshell then | |
| local sep = win and ';' or ':' | |
| local default = win and GenerateProgramFilesPath('gsl-shell', sep)..sep or '' | |
| local path = default | |
| ..(os.getenv('PATH') or '')..sep | |
| ..(GetPathWithSep(self:fworkdir(wfilename)))..sep | |
| ..(os.getenv('HOME') and GetPathWithSep(os.getenv('HOME'))..'bin' or '') | |
| local paths = {} | |
| for p in path:gmatch("[^"..sep.."]+") do | |
| gslshell = gslshell or GetFullPathIfExists(p, win and 'gsl-shell.exe' or 'gsl-shell') | |
| table.insert(paths, p) | |
| end | |
| if not gslshell then | |
| ide:Print("Can't find gsl-shell executable in any of the following folders: " | |
| ..table.concat(paths, ", ")) | |
| return | |
| end | |
| pathcache = gslshell | |
| end | |
| do | |
| -- add path to GSL-shell modules and templates/?.lua.in | |
| local gslpath = GetPathWithSep(gslshell) | |
| local luapath = gslpath.."gsl-shell/?.lua;"..gslpath.."gsl-shell/templates/?.lua.in" | |
| local luacpath = gslpath.."gsl-shell/?.dll" | |
| -- add GSL-shell modules to the end of LUA_PATH | |
| local _, path = wx.wxGetEnv("LUA_PATH") | |
| if path and not path:find(gslpath, 1, true) then | |
| wx.wxSetEnv("LUA_PATH", path..";"..luapath) | |
| end | |
| -- add GSL-shell modules to the beginning of LUA_CPATH to make luajit | |
| -- friendly luasocket to load before it loads luasocket shipped with ZBS | |
| local _, cpath = wx.wxGetEnv("LUA_CPATH") | |
| if cpath and not cpath:find(gslpath, 1, true) then | |
| wx.wxSetEnv("LUA_CPATH", luacpath..";"..cpath) | |
| end | |
| end | |
| local filepath = wfilename:GetFullPath() | |
| if rundebug then | |
| ide:GetDebugger():SetOptions({runstart = ide.config.debugger.runonstart == true}) | |
| local tmpfile = wx.wxFileName() | |
| tmpfile:AssignTempFileName(".") | |
| filepath = tmpfile:GetFullPath() | |
| local f = io.open(filepath, "w") | |
| if not f then | |
| ide:Print("Can't open temporary file '"..filepath.."' for writing.") | |
| return | |
| end | |
| f:write(rundebug) | |
| f:close() | |
| else | |
| -- if running on Windows and can't open the file, this may mean that | |
| -- the file path includes unicode characters that need special handling | |
| local fh = io.open(filepath, "r") | |
| if fh then fh:close() end | |
| if ide.osname == 'Windows' and pcall(require, "winapi") | |
| and wfilename:FileExists() and not fh then | |
| winapi.set_encoding(winapi.CP_UTF8) | |
| filepath = winapi.short_path(filepath) | |
| end | |
| end | |
| local params = self:GetCommandLineArg() | |
| local code = ([[-e "io.stdout:setvbuf('no')" "%s"]]):format(filepath) | |
| local cmd = '"'..gslshell..'" '..code..(params and " "..params or "") | |
| -- CommandLineRun(cmd,wdir,tooutput,nohide,stringcallback,uid,endcallback) | |
| return CommandLineRun(cmd,self:fworkdir(wfilename),true,false,nil,nil, | |
| function() if rundebug then wx.wxRemoveFile(filepath) end end) | |
| end, | |
| hasdebugger = true, | |
| skipcompile = true, | |
| unhideanywindow = true, | |
| scratchextloop = false, | |
| takeparameters = true, | |
| } |