Breakout meets PONG
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About bweakfwu
bweakfwu is a crossover between Pong and Breakout with retro (shit) graphics. 
It features local two-player.

The controls are up/down arrow for moving the right paddle, and left arrow for
launching its ball. For the right paddle, use 'u'/'j' for moving the paddle,
and 'k' for launching the ball. Space pauses the game. We do not have control
remapping support yet, but you can change it in src/bweakfwu/Handle.hs.

For a more detailed explanation of features see the design document in 
doc/design.txt. For an explanation of how these features are implemented see 
the Haddock-generated documentation.


The only library that is required is gloss >= 1.8.0.

The game is built using ghc.

Cabal is optional, but it makes building and installing a lot easier.

Installing and Running

NOTE: This repository is for developers. If you are a regular user, you should
refer to <>.

Build instructions for developers

# Configure cabal, making sure you have the dependencies, etc
$ cabal configure
# Build the game, puts a binary in ./dist/build/bweakfwu/
$ cabal build
# Make the documentation, puts html in ./dist/doc/htm/bweakfwu/bweakfwu/
# You can view the documentation for the latest git commit online as well, at:
#   <>
$ cabal haddock --executables --hyperlink-source

To install the game use

$ cabal install

This will add the binary "bweakfwu" to your cabal binaries.

Licensing and Legalese

bweakfwu is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

bweakfwu is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with bweakfwu.  If not, see <>.

Contributing To the Project

If you want to report a bug, use <>. Bug reports 
may also be enhancements, i.e. feature requests.

If you want to otherwise discuss the game use

If you want to contribute code, upload a patch to the corresponding bug on 
Bugzilla -- or, if there is none, send it to the mailing list linked above.
Make sure you update doc/design.txt in your patch!

/* vim: set textwidth=78 et spell formatoptions=actw2 autoindent: */