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Lcot changes #43
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Jul 25, 2012
I worry that making LCOT plans only creatable via missions will encourage multis.
Maybe if there were high level missions for all the pieces (on par with the difficulty of ABC)? That takes out some of the spur to player interaction, but...I know I was ineligible for the GHI missions before I even knew what Tyleon was. I suspect that's common.
codon, no, the string is correct, but it there should be a ! in front of the comparison. (which is there now)
Y, could be, but so does the farming for the plans as well. I was very involved with the design for the LCOT missions and I was also only eligible for the ABC plans. The way I got my seed set was by uplifting a couple starting empires.
You're right on the match. We could leave it at LCOT without affecting the match. [a-i]\z would just be for completeness sake.
I'd rather not bump up the production further. I wanted to have it less than a single glyph building. (I know, energy is the issue, but I think I'd rather introduce some different power generators or beef up the Singularity)