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Import data from logs #1319

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ChristianDobbie opened this issue Feb 2, 2020 · 1 comment
Open

Import data from logs #1319

ChristianDobbie opened this issue Feb 2, 2020 · 1 comment

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@ChristianDobbie
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@ChristianDobbie ChristianDobbie commented Feb 2, 2020

Add the ability to import data into Plan from the Minecraft server log files from before plan was installed.

@Rsl1122 Rsl1122 added the New Feature label Feb 2, 2020
@Rsl1122 Rsl1122 added this to Backlog (LOW Priority) in Active Development Feb 4, 2020
@Vankka

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@Vankka Vankka commented Feb 5, 2020

Statistics [Player Data, Bukkit/Sponge] <world>/stats/<uuid>.json
(https://minecraft.gamepedia.com/Statistics however seems like the id's are bunk or are different for specific Minecraft versions)

  • Available data:
    • Player kills
    • Mob kills & deaths stat.mobKills
      • These are also available per entity (is player included?) eg. stat.killEntity.Enderman
    • Number of deaths stat.deaths
    • Leave Game (amount of sessions) stat.leaveGame
    • Time played (in minutes) stat.playOneMinute
    • Uses for specific items (including weapons, potentially useful for Insights/Weapons) stat.useItem.minecraft.diamond_sword

Not necessarily part of the server's log, but it's still a import for existing data.

For sessions/favorite servers, BungeeCord's server switching messages might be helpful; through checking timestamps. Though, timezone changes might be something to concider

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