Skip to content
Permalink
Branch: master
Find file Copy path
Find file Copy path
Fetching contributors…
Cannot retrieve contributors at this time
479 lines (420 sloc) 22.4 KB

Libplanet changelog

Version 0.4.0

To be released.

Backward-incompatible interface changes

Added interfaces

  • Added LiteDBStore backend that uses LiteDB under the hood. [#269]

Behavioral changes

  • BlockChain<T>.GetNonce() became to count staged transactions too during nonce computation. [#270]
  • A message Swarm makes became to have multiple blocks within it, which means round trips on the network are now much reduced. [#273, #276]
  • Message.Block has been replaced by Message.Blocks and the magic number has been changed to 0x0a. [#276]
  • Improved performance of Swarm's response time to GetBlockHashes request messages. [#277]
  • Added IPv6 support to Libplanet.Stun.StunAddress. [#267, #271]

Bug fixes

  • Fixed a bug that Swarm reported TaskCanceledException as an unknown exception while stopping. [#275]
  • Fixed a bug that Swarm didn't stop properly during Swarm.Preload(). [#275]
  • Fixed a bug where the oldest TxNonce of an address is not invalidated when forking using FileStore.ForkTxNonce() method. [#281]
  • Fixed a bug where LiteDBStore.GetTxNonce() method throws a System.IO.IOException after forking. [#281]

Version 0.3.0

Released on May 31, 2019.

Backward-incompatible interface changes

  • Added IAction.Render(IActionContext, IAccountStateDelta) method. [#31, #212]
  • Added IAction.Unrender(IActionContext, IAccountStateDelta) method. [#31, #212]
  • BlockChain<T>.Validate() method became to receive IReadOnlyList<Block<<T>> instead of IEnumerable<Block<T>>. [#205]
  • IBlockPolicy<T>.GetNextBlockDifficulty() method became to receive IReadOnlyList<Block<<T>> instead of IEnumerable<Block<T>>. [#205]
  • Added IBlockPolicy<T>.ValidateNextBlock(IReadOnlyList<Block<T>>, Block<T>) method. [#210]
  • Removed IBlockPolicy<T>.ValidateBlocks() method. [#210]
  • BlockChain<T>[int] became to throw ArgumentOutOfRangeException instead of IndexOutOfRangeException. [#210]
  • Removed KeyEquals() methods from all classes and structs. [#216]
  • Swarm class now does not implement IEquatable<Swarm> anymore and its Equals(object) method and GetHashCode() method became to have default behavior of object class. [#216]
  • Also, Swarm class now does not implement IDisposable too. Thus Swarm.Dispose() was removed too. [#218]
  • Swarm became to use a queue to maintain internal messages. [#218]
    • The broadcasting methods are no more async, so they are renamed as below.
      • Swarm.BroadcastBlocksAsync()Swarm.BroadcastBlocks()
      • Swarm.BroadcastTxsAsync()Swarm.BroadcastTxs()
  • The type of Block<T>.Difficulty is changed to long instead of int, and related classes method parameters and field types have changed accordingly.
  • Removed HashDigest.HasLeadingZeroBits() method. [#213]
  • The signature of IStore.PutBlock<T>(Block<T>) method was changed to PutBlock<T>(Block<T>, Address). [#189, #197]
  • Block<T>.Hash is no longer calculated using the full data of the Transaction<T>, but is calculated using only the Transaction<T>.Id. [#234]
  • Added IStore.LookupStateReference<T>(string, Address, Block<T>) method. [#232]
  • Added IStore.StoreStateReference<T>(string, Block<T>) method. [#232]
  • Added IStore.ForkStateReferences<T>(string, string, Block<T>, IImmutableSet<Address> method. [#232]
  • Removed Block<T>.Validate() and Block<T>.EvaluateActions() method. [#243]
  • Added Transaction<T>.Nonce and RawTransaction.Nonce properties. [#246]
  • Added IStore.GetTxNonce(string, Address) method. [#246]
  • Added IStore.IncreaseTxNonce<T>(string, Block<T>) method. [#246]
  • Added IStore.ForkTxNonce<T>(string, string, Block<T>, IImmutableSet<Address> method. [#246]

Added interfaces

  • BlockChain<T> became to implement IReadOnlyList<Block<T>>. [#205]
  • Added Swarm.DifferentVersionPeerEncountered event handler that can handle events when a different version of a peer is discovered. [#167], [#185]
  • Added Peer.AppProtocolVersion property. [#185]
  • Added Swarm.PreloadAsync() method to explicitly and preemptively download initial blocks before Swarm.StartAsync<T>() being called. [#204], [#206]
  • Added BlockDownloadState class to represent a block downloading state. [#204], [#206]
  • Added BlockPolicyExtension.ValidateBlocks<T>(IBlockPolicy<T>, IReadOnlyList<Block<T>>, DateTimeOffset) method. [#210]
  • Added Transaction<T>.EvaluateActionsGradually(HashDigest<SHA256>, long, IAccountStateDelta, Address, bool) method. [#31, #212]
  • Added Block<T>.EvaluateActionsPerTx(AccountStateGetter) method. [#31, #212]
  • Added HashDigest.Satisfies() method. [#213]
  • BlockPolicy<T> constructor became to receive the minimumDifficulty and the mining difficultyBoundDivisor. [#213]
  • Added BlockChain<T>.UnstageTransactions() method. [#223]
  • Swarm constructor became to receive a linger (or millisecondsLinger) parameter. This purposes to determine how long to wait for pending messages when a Swarm instance is requested to terminate.
  • Added NamespaceNotFoundException class. [#232]
  • Added Block<T>.Evaluate() method. [#243]
  • Made InvalidBlockTimestampException class public so that it can be caught. [#133, #251]
  • Added InvalidTxNonceException class. [#246]

Behavioral changes

  • Swarm.StartAsync() now receives the height of blocks (tip Index) from other known peers and synchronizes the blocks if necessary before propagating/receiving pinpointed recent blocks to prevent inefficient round-trips. [#187, #190]
  • The calculation algorithm of BlockPolicy<T>.GetNextBlockDifficulty() method was changed to the Ethereum Homestead algorithm except for the difficulty bomb. [#213]
  • The difficulty was changed from representing the number of leading zeros of target number to representing a divisor to obtain the target number. [#213]
  • BlockSet<T>[int] changed so as not to validate a block. [#231]
  • Improved read performance of Block<T>.Hash and Transaction<T>.Id. [#228, #234]
  • Swarm.StartAsync() now does not call Swarm.StopAsync() anymore, therefore Swarm.StopAsync() should be explicitly called. [#236]
  • Transaction<T>.EvaluateActionsGradually() became to record IAccountStateDelta.SetState() calls even if its argument is the same to the previous state. [#241]
  • Block<T>.Validate() and Block<T>.EvaluateActions() are integrated into Block<T>.Evaluate(). [#243]
  • BlockChain<T>.Append() became to execute Action.Execute() only once per action in the Block<T>. [#243]
  • BlockChain<T>.Append() method became to throw InvalidTxNonceException when the Transaction<T>.Nonce does not correspond to its Signer's current nonce. [#246]
  • Swarm became to enforce ForceDotNet.Force() in AsyncIO while it's running on Mono runtime. [#247]

Bug fixes

  • Fixed a bug that TURN relay had been disconnected when being connected for longer than 5 minutes. [#198]
  • Fixed a bug that Swarm had attempted to use TURN relay even if the host argument was given. [#198]
  • Improved the read throughput of BlockChain<T>.Append().
  • Improved overall read throughput of BlockChain<T> while blocks are being mined by BlockChain<T>.MineBlock(). [#191]
  • Fixed a bug that TurnClientException had been thrown by Swarm when a STUN nonce is stale. [#193]
  • Fixed BlockChain<T>.GetStates() had descended to the bottom (i.e., the genesis block) where a given Address refers to a nonexistent account (i.e., never used before). [#189, #192]
  • Fixed a bug that a TURN connection had turned unavailable after it once failed to parse a message (due to a corrupted packet). [#215]
  • Instead of validating the entire blocks, BlockChain<T>.Append() method became to validate only the next block to be appended. [#210]
  • Improved BlockChain<T>.Fork() performance by avoiding double validation of already validated blocks. [#215]
  • Removed unnecessary writer locks on BlockChain<T>.StageTransactions(). [#217]
  • Improved concurrency of BlockChain<T>.Append() method by removing unnecessary race conditions. [#217]
  • Fixed a bug that Swarm could not properly communicate with Peer behind NAT. [#240]
  • Fixed a bug that BlockChain<T>.FindNextHashes() throws ArgumentOutOfRangeException when chain is empty.
  • Fixed a bug that TurnClient.AcceptRelayedStreamAsync()didn't handle concurrent connections correctly. [#256]

Version 0.2.2

Released on April 12, 2019.

  • Fixed a bug that BlockChain<T>.GetStates() had returned slower than necessary for many addresses. [#189, #192]

Version 0.2.1

Released on April 7, 2019.

This version purposes to entirely replace 0.2.0, because a wrong .nupkg file was uploaded to 0.2.0 on NuGet Gallery. Note that 0.2.0 on NuGet Gallery was unlisted.

Version 0.2.0

Released on April 5, 2019.

  • PrivateKey.Decrypt() now throws an InvalidCiphertextException instead of returning null when cipherText is invalid. [#140]

  • Transaction<T>'s SenderRecipient model was replaced by SignerUpdatedAddresses model. Unlike cryptocurrencies, transactions in games are not necessarily a transfer of assets, so it is difficult to determine what type of assert is transferred or who will receives the asset. A more useful perspective is, like what kind of transformation is performed, or what states are changed. To be close to this perspective, we decided to get rid of Transaction<T>.Recipient (which is singular) and have Transaction<T>.UpdatedAddresses (which is plural) instead. As there is no more asset to transfer, the term Sender was also renamed to Signer, which fits more to the new perspective. [#121]

    • Renamed Transaction<T>.Sender, RawTransaction.Signer, and IActionContext.From properties to Signer. The corresponding parameter names on constructors and methods were also renamed too.
    • Old Transaction<T>.Make() factory method is replaced by new Transaction<T>.Create() factory method. The timestamp parameter became optional, and the new optional updatedAddresses parameter was added.
    • Removed IActionContext.To property.
    • Transaction<T>.Recipient and RawTransaction.Recipient properties were replaced by Transaction<T>.UpdatedAddresses and RawTransaction.UpdatedAddresses properties. The corresponding parameter names on constructors and methods were replaced too.
    • Since the schema of RawTransaction class was changed, the serialization format of transactions and blocks were also changed. It affects to the way to generate Transaction<T>.Signature, Transaction<T>.Id, and Block.Hash values as well.
    • Added InvalidTxUpdatedAddressesException exception class.
    • A nullary overload of Block<T>.Validate() method was gone so that the block validation API is always time-wise. Instead, Block<T>.Validate() method now has only one overload: Validate(DateTimeOffset, AccountStateGetter) returning IAccountStateDelta.
    • Block<T>.Validate() and BlockChain<T>.Validate() methods now can throw an InvalidTxUpdateAddressesException.
  • The Addresses IAction tries to update no more need to be manually coded using IAction.RequestStates() method. That method was removed at all, and updated Addresses became automatically determined (for the most cases) by track "dirties" on rehearsal mode. This mode dry-runs IActions with empty IActionContext.PreviousStates. [#121]

    • Added AccountStateGetter delegate to provide a read-only view to account states.
    • Added IAccountStateDelta interface to replace AddressStateMap. The interface purposes to provide a read-write view to account states with maintaining UpdatedAddresses (so-called "dirty"). [#98]
    • The type of IActionContext.PreviousStates property was changed from AddressStateMap to IAccountStateDelta.
    • Added IActionContext.Rehearsal property. [#131, #135]
    • Added UnexpectedlyTerminatedTxRehearsalException class. [#132, #136]
    • The return type of IAction.Execute() method was changed from AddressStateMap to IAccountStateDelta.
    • Removed IAction.RequestStates() method because there is no need for it and thus it is not used anymore.
    • Added Transaction<T>.EvaluateActions() method.
    • Added Block<T>.EvaluateActions() generator method.
  • The built-in subtype polymorphism of IAction and Transaction<T> was moved to a separated new PolymorphicAction<T> abstract class. Polymorphic actions now should be wrapped by PolymorphicAction<T>. For example, the following code:

    public abstract class AbstractAction : IAction { ... }
    
    [ActionType("attack")]
    public sealed class Attack : AbstractAction { ... }
    
    [ActionType("sleep")]
    public sealed class Sleep : AbstractAction { ... }
    var tx = Transaction<AbstractAction>.Create(
        ...,
        actions: new[] { new Attack(...), ... }
    );

    should be changed to like:

    var tx = Transaction<PolymorphicAction<AbstractAction>>.Create(
        ...,
        actions: new[] {
            new PolymorphicAction<AbstractAction>(new Attack(...)),
            ...
        }
    );

    It can be simpler by implicit casting:

    var tx = Transaction<PolymorphicAction<AbstractAction>>.Create(
        ...,
        actions: new PolymorphicAction<AbstractAction>[] { new Attack(...), }
    );

    [#169]

    • The type parameter T of Transaction<T>, Block<T>, and BlockChain<T> became to require having a public parameterless constructor (i.e., new()) besides implementing IAction interface. This means an abstract class or an interface no more can be passed to T, but only a concrete class or a struct can be passed.
  • Fixed a bug that mutating a collection of IActions passed to constructors or factory methods of Transaction<T> had affected made instances as well. The type of Transaction<T>.Actions property was changed from IList<T> to IImmutableList<T>. The corresponding parameters on constructors and factory methods also were changed to take IEnumerable<T> instead of IList<T>.

  • Address and TxId are now serializable. [#99, #124 by Qria]

  • InvalidTxException and its subclasses became to have TxId property and the corresponding constructor parameter. This can be useful when multiple Transaction<T> objects are validated at once.

  • Added Address.Size constant, which is fixed to the Int32 20.

  • Fixed a bug that Block<T>.Validate() had not thrown InvalidTxException even if there is any integrity error on its Transactions.

  • Improved the write throughput of BlockChain<T> while polling BlockChain<T>.GetStates()

  • Swarm.AddPeersAsync() was fixed so that unreachable Peers are ignored. [#128]

  • Swarm became able to relay their connection via TURN (RFC 5766) to NAT traversal. To enable this, its constructor (Swarm()) takes the newly added IceServers as configuration.

  • Since we decided to depend on TURN (RFC 5766) and STUN (RFC 5389) to work around NAT so that Peer's endpoints don't have to be multiple, Peer.Urls was renamed to Peer.EndPoint and its type also was changed from IImmutableList<Uri> to DnsEndPoint. [#120, #123 by Yang Chun Ung, #126, #127, #165, #166]

  • Swarm became to ignore tip blocks of the same height (Index) that it already has and deal with only longer (higher) blocks.

  • Fixed a bug that occured when Swarm was handling multiple responses at the same time.

  • Fixed a bug that the Swarm constructor had hanged in certain runtimes like Unity engine.

  • Removed AddressTransactionSet which handles handle Address to IEnumerable<TxId> indices, and the following methods in IStore:

    • IStore.IterateAddresses()
    • IStore.GetAddressTransactionIds()
    • IStore.AppendAddressTransactionId()
    • IStore.CountAddresses()
  • Added IStore.ListNamespaces() method.

  • IStore.CountBlocks() and IStore.CountTransactions() became to return long.

  • Block/tx-related methods in IStore and BaseIndex<T> no longer accepts @namespace parameter. It means that even if a forking occurs, the same block/tx files are shared.

  • Fixed a bug that made unnecessary fork when receiving blocks from other peer.

  • Action classes that implement IAction but lack ActionTypeAttribute became reported by PolymorphicAction<T> throwing MissingActionTypeException at runtime. [#28, #144, #169]

  • Turn into parameter in BlockPolicy's constructor to milliseconds. [#151]

  • BencodexFormatter became able to serialize BigInteger. [#159]

  • Made Swarm possible to configure its network appProtocolVersion and, to ignore peers if their version is different. [#167], [#170]

  • Added IActionContext.Miner property. [#173], [#174]

  • Renamed Block<T>.RewardBeneficiary to Block<T>.Miner. [#174]

  • Added BlockChain<T>.Blocks property. [#176]

  • Added BlockChain<T>.Transactions property. [#176]

Version 0.1.1

Released on March 5, 2019.

  • Improved stability of Swarm and SwarmTest.

Version 0.1.0

Initial release. Released on February 26, 2019.

You can’t perform that action at this time.