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Add explicit IBD method to Swarm #204

longfin opened this issue Apr 16, 2019 · 0 comments


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commented Apr 16, 2019

A simple initial block download(IBD) code was added through #187 and #190. however, this alone makes it difficult to know when the calling code(game) will download the block.

So I suggest to add an initialization method that assumes that it will be called before StartAsync(), and we'll do peer-dialing and block downloads here. we also need to tell the calling code how many blocks you have received and how many blocks you have received.

@longfin longfin added the suggestion label Apr 16, 2019

@longfin longfin self-assigned this Apr 16, 2019

longfin added a commit to longfin/ that referenced this issue Apr 17, 2019

@longfin longfin closed this in 7924fe8 Apr 18, 2019

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