This is a modified version of Slic3r which supports the integration and routing of electronic components and wires into 3D printable objects. Your printer should be equipped with an additional extruder for conductive paste to generate wires and (optional) a vacuum gripper / cameras for automatic component placing. OctoPNP can be used to control the interactive pick'n place system and for optical calibration.
The electronics extension currently supports the XML-based Eagle .sch format to import electronic schematics. Importing a schematic will add all components to the list of unplaced parts and generate the connection graph. Use left-doubleclick on parts, rubberbands and waypoints for placing and routing, right-doubleclick to remove things.
The position of all placed components and waypoints can be ex-/imported to a .3de file. This file must be stored in the same location as the .sch file since it referes to the original schematic for part geometries, connections and unplaced parts.
Conductive wire extruderto select the extruder with conductive material
Conductive wiresto set appropriate extrusion speed for conductive material (typically much lower than plastic extrusion speed)
3D Electronicsto configure channel widths and offsets
As a starting point, the profile for our developer machine can be found under https://github.com/platsch/Slic3r-Electronics-Config
Slic3r itself is mainly a toolpath generator for 3D printers: it reads 3D models (STL, OBJ, AMF) and it converts them into G-code instructions for 3D printers.
How to install?
If you want to compile the source yourself follow the instructions on one of these wiki pages:
all electronics branches additionally require the libxml2-dev and libxml-perl packages.
Build.PL: this script installs dependencies into
local-lib/, compiles the C++ part and runs tests
lib/: the Perl code
package/: the scripts used for packaging the executables
slic3r.pl: the main executable script, launching the GUI and providing the CLI
src/: the C++ source of the
slic3rexecutable the and CMake definition file for compiling it (note that this C++
slic3rexecutable can do many things but can't generate G-code yet because the porting isn't finished yet - the main executable is
t/: the test suite
utils/: various useful scripts
xs/src/libslic3r/: C++ sources for libslic3r
xs/src/slic3r/: C++ sources for the Slic3r GUI application
xs/t/: test suite for libslic3r
xs/xsp/: bindings for calling libslic3r from Perl (XS)
The main author of Slic3r is Alessandro Ranellucci (@alexrj, Sound in IRC, @alranel on Twitter), who started the project in 2011 and still leads development.
Joseph Lenox (@lordofhyphens, Loh in IRC) is the current co-maintainer.