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If a texture has a #
in the asset name, it cannot be downloaded from the editor or rendered in the view
#814
Comments
#
in the asset name, it cannot be downloaded from the editor new rendered in the view#
in the asset name, it cannot be downloaded from the editor or rendered in the view
related to playcanvas/engine#4569 |
not CloudFront related - it doesn't work even locally |
A https://developer.playcanvas.com/en/user-manual/introduction/#key-features Presumably the |
Yeah I spent some time investigating it and it seems we don't encode it properly in some place |
Does this fix work on published builds as well? |
published builds are not broken, it's just the editor issue |
This also applies to folder names and trying to load the asset in the launch tab (401 network error) https://playcanvas.com/project/1044803/overview/folder-name-bug |
Repro: Add a # to any texture asset name. See that it disappears from the preview and cannot be downloaded
Kapture.2022-07-05.at.10.59.48.mp4
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