From 8ed06e5c09ac5097b6951411ef7d581e5cf0983d Mon Sep 17 00:00:00 2001 From: Martin Valigursky <59932779+mvaligursky@users.noreply.github.com> Date: Mon, 29 Jan 2024 13:41:01 +0000 Subject: [PATCH] [Fix[ Fixed incorrect test for enabled shadow dithering (#6015) Co-authored-by: Martin Valigursky --- src/scene/shader-lib/programs/standard.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/scene/shader-lib/programs/standard.js b/src/scene/shader-lib/programs/standard.js index 90a0951ad5d..2ee7effd651 100644 --- a/src/scene/shader-lib/programs/standard.js +++ b/src/scene/shader-lib/programs/standard.js @@ -502,7 +502,7 @@ class ShaderGeneratorStandard extends ShaderGenerator { code.append(litShader.chunks.alphaTestPS); func.append("alphaTest(dAlpha);"); } - if (opacityShadowDither) { + if (opacityShadowDither !== DITHER_NONE) { if (opacityShadowDither === DITHER_BAYER8) decl.append(litShader.chunks.bayerPS); decl.append(`#define DITHER_${opacityShadowDither.toUpperCase()}\n`);