Plone Mosaic is a site builder and layout solution for Plone.
Read this introduction and the package documentation for more details how to use this package.
Mosaic Editor editor is a visual editor for pages rendered using Blocks. It relies on a grid system to place tiles onto a page in an intuitive, WYSIWYG, drag-and-drop manner. Using Mosaic Editor, it is easy to compose pages with complex, balanced and visually appealing layouts.
Currently, the Mosaic Editor is activated, when any content with Mosaic layout view active is being edited. (Mosaic layout is available for any content with Layout support behavior enabled.)
Blocks is a rendering algorithm based on HTML markup conventions. A page managed by Mosaic Editor is stored as a simple HTML document. It is representing the actual content of that page as a standalone, publishable resource devoid of any site layout content (e.g. global navigation elements). This is referred to as content layout.
Tiles represent the dynamic portions of a page. At its most basic level, a tile is simply an HTML document with a publishable URL.
In practice, tiles are usually implemented as browser views deriving from the
Tile base class and registered with the
<plone:tile /> ZCML directive.
This allows tiles to have some basic metadata and automatically generated edit forms for any configurable aspects, which Mosaic will expose to users.
See plone.tiles for examples.
When work with tiles in Mosaic Editor, there are three types of tiles:
- Text tiles
- Static HTML markup (WYSIWYG-edited text) placed into the content or site layout. Strictly speaking, text tiles are not tiles in that they do not involve any tile fetching or merging - instead they are stored as part of the page or site layout. To the user, however, a text tile can be moved around and managed like any other.
- Field tiles
- Render the value of a metadata field such as the title or description.
The values of field tiles may be edited in-place in the page,
but the value is stored in the underlying field and can be indexed in the catalog, used for navigation and so on.
In practice, a field tile is an instance of the special tile
plone.app.standardtiles.fieldswith the field name passed as a parameter.
- App tiles
- Any other type of dynamic tile. Examples may include a folder listing, a media player, a poll or pretty much anything else you can think of.
Advanced Editor usage
- Advanced mode
- If you press the "alt" key you will be shown the layout structure, labels for your tiles and css classes for rows.
- Custom classes on rows
- Also in the advanced mode, you're able to add custom classes on rows by double clicking the displayed row class.
- In order to nest columns inside a cell, drag a tile, then press the "ctrl" key and drop the tile close to an existing one, either before or after it, in accordance to the shown insert marker.
- Fluid rows
- For fluid (full width) rows select any tile in the row and choose "Fluid" from the "Format" menu. Fluid row styles only make sense on pages without portlets. In Plone 5.1.3 we can check that automatically (with plone.app.layout 2.8.0) and those styles are only active if no portlet columns are shown.
Plone Mosaic is installed by building a Plone site with package plone.app.mosaic and activating its Plone Mosaic add-on.
The dependencies are already version pinned in Plones ecosystem.
However, if a newer version of mosaic is needed, the good known set for the version can be found at Github, Mosaic Code repository, in the file versions.cfg.
After the add-on activation, the new content layout and editor support can be enabled for any content type by enabling behaviors Layout support and Drafting support.
Plone Mosaic is considered to be in early production phase. All feature are working and Mosaic is used in production.
Translations are still missing.
Not all the features of Plone Mosaic have yet easily accessible UI (e.g. layouts can be created into portal_resources and bound to content types as named views only through Zope Management Interface, ZMI).
Plone 5 version of Plone Mosaic is available for development using
plips/plip-mosaic.cfg at Plone 5 coredev-buildout.
Plone 4 version of Plone Mosaic can be developed by cloning the product directly.
Clone and build:
$ git clone https://github.com/plone/plone.app.mosaic $ cd plone.app.mosaic $ python bootstrap.py # clean python 2.7 virtualenv recommended $ bin/buildout
- open a browser at
- login as
- save the new page
- from the Display-menu, select the new entry Mosaic layout
- click Edit to see the new Mosaic Editor
Alternatively you can also use
$ make install $ make clean all mode=release
The bundle can also be built with source maps and watched for changes with:
$ npm install $ make clean all watch
Webpack based frontent development
Plone Mosaic can be developed with Webpack running:
$ make watch_theme
or starting the instances either manually or with
make watch_instance and starting the Webpack development server with:
$ make watch_webpack
Once you have activated theme called Plone Mosaic, the editor will be reloaded and rebuilt by Webpack development server after each filesystem change.
To script screenshots into the Sphinx documentation, use the development buildout:
$ git clone https://github.com/plone/plone.app.mosaic $ cd plone.app.mosaic $ python bootstrap.py # clean python 2.7 virtualenv recommended $ bin/buildout -c develop.cfg
To speed up your iterations, before compiling the docs, start the robot server with:
$ bin/robot-server plone.app.mosaic.testing.PLONE_APP_MOSAIC_ROBOT -v
With robot-server running, you can re-build the docs' screenshots relatively fast with:
$ bin/robot-sphinx docs html
Or simply run the embedded screenshots as robot tests from a single document with:
$ bin/robot docs/getting-started.rst
or with phantomjs:
$ bin/robot -v BROWSER:phantomjs docs/getting-started.rst
./report.html to view the test report.
Debug keyword anywhere to pause the robot in the middle of the screenshot script and drop you into a Robot Framework REPL.