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Commits on Oct 4, 2011
  1. nerf nova

    committed Oct 4, 2011
  2. fix bug

    committed Oct 4, 2011
  3. deserialization

    qwe321 committed Oct 4, 2011
  4. nova and teleport serialization

    qwe321 committed Oct 4, 2011
  5. nova and tele serialization

    qwe321 committed Oct 4, 2011
  6. teleportation

    committed Oct 4, 2011
  7. teleport

    committed Oct 4, 2011
Commits on Sep 30, 2011
  1. +1

    committed Sep 30, 2011
  2. fix bug

    committed Sep 30, 2011
  3. serialized nova

    committed Sep 30, 2011
  4. Nova hits.

    committed Sep 30, 2011
  5. iso z batch ex functions

    qwe321 committed Sep 30, 2011
Commits on Sep 29, 2011
  1. nova

    committed Sep 29, 2011
  2. The nova spell compiles.

    committed Sep 29, 2011
Commits on Sep 3, 2011
  1. offseted walls

    qwe321 committed Sep 3, 2011
  2. walls are placed correctly

    committed Sep 3, 2011
Commits on Sep 2, 2011
  1. wall pngs

    qwe321 committed Sep 2, 2011
  2. walls, sprite sorting

    qwe321 committed Sep 2, 2011
Commits on Sep 1, 2011
  1. remove annoying ai seed printf

    committed Sep 1, 2011
  2. serializers.h

    qwe321 committed Sep 1, 2011
  3. spell.c

    qwe321 committed Sep 1, 2011
Commits on Aug 31, 2011
  1. more generic serialization, spells serialization. problem with uiniqu…

    …e ids still remains
    qwe321 committed Aug 31, 2011
  2. generic intmap serialization

    qwe321 committed Aug 31, 2011
  3. Smoothed out ticks rate

    qwe321 committed Aug 31, 2011
  4. Merged and changed headers

    qwe321 committed Aug 31, 2011
Commits on Aug 30, 2011
Commits on Aug 24, 2011
  1. better serialization

    qwe321 committed Aug 24, 2011
Commits on Aug 23, 2011
  1. remove think

    committed Aug 23, 2011
  2. single player monster slaughter

    committed Aug 23, 2011