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//
// EchoServer.cpp
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#include "EchoServer.h"
#include "Poco/Net/StreamSocket.h"
#include "Poco/Net/SocketAddress.h"
#include "Poco/Timespan.h"
#include <iostream>
using Poco::Net::Socket;
using Poco::Net::StreamSocket;
using Poco::Net::SocketAddress;
EchoServer::EchoServer():
_socket(SocketAddress()),
_thread("EchoServer"),
_stop(false)
{
_thread.start(*this);
_ready.wait();
}
EchoServer::EchoServer(const Poco::Net::SocketAddress& address):
_socket(address),
_thread("EchoServer"),
_stop(false)
{
_thread.start(*this);
_ready.wait();
}
EchoServer::~EchoServer()
{
_stop = true;
_thread.join();
}
Poco::UInt16 EchoServer::port() const
{
return _socket.address().port();
}
void EchoServer::run()
{
_ready.set();
Poco::Timespan span(250000);
while (!_stop)
{
if (_socket.poll(span, Socket::SELECT_READ))
{
StreamSocket ss = _socket.acceptConnection();
try
{
char buffer[256];
int n = ss.receiveBytes(buffer, sizeof(buffer));
while (n > 0 && !_stop)
{
ss.sendBytes(buffer, n);
n = ss.receiveBytes(buffer, sizeof(buffer));
}
}
catch (Poco::Exception& exc)
{
std::cerr << "EchoServer: " << exc.displayText() << std::endl;
}
}
}
}