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mmuhack
objloader
shaders
trenki
AccelerationObject.cpp
AccelerationObject.h
Animation.cpp
Animation.h
AnimationStringMenuItem.cpp
AnimationStringMenuItem.h
Application.cpp
Application.h
ApplicationState.cpp
ApplicationState.h
BackBuffer.cpp
BackBuffer.h
BitBank.cpp
BitBank.h
Brad.cpp
Brad.h
Button.cpp
Button.h
COPYING
COPYING.LESSER
Circle.cpp
Circle.h
CollisionInfo.h
CollisionObject.cpp
CollisionObject.h
CollisionRegion.cpp
CollisionRegion.h
Colour.cpp
Colour.h
ColourHSL.cpp
ColourHSL.h
ColourHSV.cpp
ColourHSV.h
ConfigManager.cpp
ConfigManager.h
ConsoleApplication.cpp
ConsoleApplication.h
DimensionObject.cpp
DimensionObject.h
DirMenuItem.cpp
DirMenuItem.h
DoubleVector.h
DynamicCollisionEllipse.cpp
DynamicCollisionEllipse.h
DynamicCollisionObject.cpp
DynamicCollisionObject.h
Ellipse.cpp
Ellipse.h
Encryption.cpp
Encryption.h
EnumParser.cpp
EnumParser.h
ErrorHandler.cpp
ErrorHandler.h
Errors.h
FileLister.cpp
FileLister.h
FileObject.cpp
FileObject.h
GFX.cpp
GFX.h
Game.cpp
Game.h
Glyph.cpp
Glyph.h
GravityObject.cpp
GravityObject.h
HiScore.cpp
HiScore.h
Image.cpp
Image.h
ImageSheet.cpp
ImageSheet.h
IniFile.cpp
IniFile.h
KeyMap.cpp
KeyMap.h
KeyMapDigitalJoyAxis.cpp
KeyMapDigitalJoyAxis.h
KeyMapHat.cpp
KeyMapHat.h
KeyMapJoyAxis.cpp
KeyMapJoyAxis.h
KeyMapJoyButton.cpp
KeyMapJoyButton.h
KeyMapKey.cpp
KeyMapKey.h
KeyMapMouseAxis.cpp
KeyMapMouseAxis.h
KeyMapMouseButton.cpp
KeyMapMouseButton.h
KeyMapper.cpp
KeyMapper.h
LUT.cpp
LUT.h
LayerObject.cpp
LayerObject.h
LibrarySetup.h
Line.cpp
Line.h
LocalisedStringManager.cpp
LocalisedStringManager.h
MMUHack.cpp
MMUHack.h
Menu.cpp
Menu.h
MenuItem.cpp
MenuItem.h
Music.cpp
Music.h
NumberUtility.cpp
NumberUtility.h
NumberUtility.inl
Object.cpp
Object.h
Panel.cpp
Panel.h
PenjinFixedFunc.cpp
PenjinFixedFunc.h
PenjinStates.h
PenjinTypes.h
PhysicsProcessor.cpp
PhysicsProcessor.h
PositionObject.cpp
PositionObject.h
Primitive.cpp
Primitive.h
RadialObject.cpp
RadialObject.h
Random.cpp
Random.h
Rectangle.cpp
Rectangle.h
RenderObject.cpp
RenderObject.h
Renderer.cpp
Renderer.h
RendererConsole_2d.cpp
RendererConsole_2d.h
RendererGL_2d.cpp
RendererGL_2d.h
RendererGL_3d.cpp
RendererGL_3d.h
RendererSDL_2d.cpp
RendererSDL_2d.h
RendererSDL_3d.cpp
RendererSDL_3d.h
RotationObject.cpp
RotationObject.h
ScalingObject.cpp
ScalingObject.h
Score.cpp
Score.h
ScoreScreen.cpp
ScoreScreen.h
ScreenQuadTree.cpp
ScreenQuadTree.h
SimpleDirection.cpp
SimpleDirection.h
SimpleJoy.cpp
SimpleJoy.h
Singleton.h
Sound.cpp
Sound.h
Sprite.cpp
Sprite.h
SpriteButton.cpp
SpriteButton.h
SpritePanel.cpp
SpritePanel.h
StateExample.cpp
StateExample.h
StateList.h
StateManager.cpp
StateManager.h
StringMenuItem.cpp
StringMenuItem.h
StringUtility.cpp
StringUtility.h
Surface.cpp
Surface.h
Text.cpp
Text.h
TextFile.cpp
TextFile.h
TextObject.cpp
TextObject.h
Texture.cpp
Texture.h
Timer.cpp
Timer.h
ToolTip.cpp
ToolTip.h
UpdateObject.cpp
UpdateObject.h
VariableManager.cpp
VariableManager.h
Vector1d.h
Vector2d.h
Vector3d.h
VelocityObject.cpp
VelocityObject.h
Widget.cpp
Widget.h
WidgetCollection.cpp
WidgetCollection.h
Window.cpp
Window.h
WindowManager.cpp
WindowManager.h