ursina ʕ •ᴥ•ʔゝ□
An easy to use game engine/framework for python.
Install Python 3.6 or newer. https://www.python.org/downloads/
Open cmd/terminal and type:
pip install ursina
If you want to install the newest version from git, you can install like this:
pip install git+https://github.com/pokepetter/ursina.git
If you want to easily edit the source, it's recommended to clone the git repo and install as develop like this. Make sure you have git installed. https://git-scm.com/
git clone https://github.com/pokepetter/ursina.git python setup.py develop
Also install any of the optional dependencies you want from the list below, or install them all with:
pip install ursina[extras]
On some systems you might have to use pip3 instead of pip in order to use Python 3 and not the old Python 2.
- python 3.6+
- screeninfo, for detecting screen resolution
- hurry.filesize, for converting bytes to megabytes
- pillow, for texture manipulation
- psd-tools, for converting .psd files
- blender, for converting .blend files
- pyperclip, for copy/pasting
from ursina import * # this will import everything we need from ursina with just one line. app = Ursina() ground = Entity( model = 'cube', color = color.magenta, z = -.1, y = -3, origin = (0, .5), scale = (50, 1, 10), collider = 'box', ) app.run() # opens a window and starts the game.
How do I make a game?
Ursina games are made by writing Python code. You can use any text editor you want, but personally I like to use Atom.
- Create an empty .py file called 'ursina_game.py'
- Copy this text into your new file:
from ursina import * # this will import everything we need from ursina with just one line. app = Ursina() player = Entity( model = 'cube' , # finds a 3d model by name color = color.orange, scale_y = 2 ) def update(): # update gets automatically called by the engine. player.x += held_keys['d'] * .1 player.x -= held_keys['a'] * .1 app.run() # opens a window and starts the game.
Type this in the terminal to start the game:
If you use Atom, I recommend installing the package atom-python-run to tun your scripts with the press of a button.
You can now move the orange box around with 'a' and 'd'!
To close the window, you can by default, press shift+q or press the red x. to disable this, write 'window.exit_button.enabled = False' somewhere in your code.