Glitter is an easy way to publish native application software updates to an Amazon S3 bucket. It was created at Poll Everywhere to eliminate the need maintaining additional server infrastructure for rolling out native desktop software updates. Glitter works with various "Sparkle" frameworks including:
Glitter also supports the concepts of release channels, which makes it possible to have development, nightly, staging, beta, or production releases all from the command line interface. Release channels make it easier for developers to collaborate with customers and product owners about product features.
Install the gem.
$ gem install glitter
Publish your app to the web.
$ AWS_ACCESS_KEY_ID=secret_access_key \ AWS_SECRET_ACCESS_KEY=access_key_id \ AWS_BUCKET_NAME=my-app-bucket \ glitter push my-app.dmg -v 1.2.5 -c "mac-edge" \ -n 'Added some really cool stuff to the mix!' Pushing app my-app.dmg to https://s3.amazonaws.com/mac-edge/1.2.5/my-app.dmg Updated head https://s3.amazonaws.com/mac-edge/my-app.dmg to https://s3.amazonaws.com/mac-edge/1.2.5/my-app.dmg
Distribute the link to your app.
https://s3.amazonaws.com/mac-edge/my-app.dmg is the "current" version of your application and a history is maintained with https://s3.amazonaws.com/mac-edge/1.2.5/my-app.dmg assets. You'll probably want to link to the "head" asset of your app and keep the older builds around for troubleshooting purposes.
If you want a vanity URL to distribte your app, setup a redirect like this in nginx:
rewrite ^/my-app.zip$ https://s3.amazonaws.com/mac-edge/my-app.dmg;
Now send your users to mydomain.com/my-app.zip and they'll get the latest version of your app. I don't recommend using a CNAME with your application because it won't work with Amazon's HTTPS servers and you'll have to jump through some hoops to sign your app distributions with a DSA signature. Not worth it in my opinion.
Publishing multiple assets
More complex installers may need to push more than one asset up to the web. For example, a .NET application will have a setup.exe installer that runs either a 64-bit or 32-bit MSI installer. To that, provide multiple paths to the CLI. The first asset will be interpolated into the appcast.xml file, so make sure its your setup file. Everything else will simply tag along for the ride.
$ AWS_ACCESS_KEY_ID=secret_access_key \ AWS_SECRET_ACCESS_KEY=access_key_id \ AWS_BUCKET_NAME=my-app-bucket \ glitter push my-app.exe my-app-64-bit.msi my-app-32-bit.msi -v 1.2.5 -c "win-edge" \ -n 'Added some really cool stuff to the mix!' Pushing app my-app.dmg to https://s3.amazonaws.com/win-edge/1.2.5/my-app.dmg Updated head https://s3.amazonaws.com/win-edge/my-app.exe to https://s3.amazonaws.com/win-edge/1.2.5/my-app.exe # ...
Remember, you'll only want one main installation or package file per channel. If you need multiple installers or packages, consider setting up different channels.
Want to hack on glitter? Awesome! You'll need to setup an S3 bucket and run specs with the
AWS_URL env var specified:
$ AWS_ACCESS_KEY_ID=secret_access_key \ AWS_SECRET_ACCESS_KEY=access_key_id \ AWS_BUCKET_NAME=my-app-bucket \ bundle exec rspec
Prefer to use Foreman? Create a
.env file in the root of the project, then paste:
AWS_ACCESS_KEY_ID=secret_access_key AWS_SECRET_ACCESS_KEY=access_key_id AWS_BUCKET_NAME=my-app-bucket
and run specs via:
foreman run bundle exec rspec
Pretty sweet eh? That's it!
Upgrading from Glitter 1.x?
Glitter 2.0 is not backwards compatible with Glitter 1.x. To migrate from 1.x you'll need to specify a release channel like
my-app-production, note the URL of the binary asset here, and manually change the 1.0 appcast.xml entry to point to the new Glitter 2.0 release channel.
Copyright (C) 2011 by Brad Gessler
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