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See the WIKI for information on testing and installing the QGIS Processing Framework:
C++ C Python Other

This branch is 13183 commits behind qgis:master

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cmake run python tests from build directory
cmake_templates fix 9e21b17 (actually use the value of VERSION_INT as symbol postfix)
debian debian packaging update
doc translation update: gl_ES by Xan
i18n translation update: gl_ES by Xan
images Keep QGIS Browser alias on Mac from duplicating
ms-windows osgeo4w: fix browser batchfile
python fix #6151
resources [FEATURE] implement title() expression
scripts revert platform case
src sld support: use Title tag (instead of Abstract) exporting styles to …
tests add title() expression test row
tools remove svn Id tags
.gitignore nsis fixes
.mailmap Add .mailmap file so that git shortlog reports stats better
CMakeLists.txt move HAVE_TOUCH to qgsconfig.h - fixes vtable of QgsMapCanvas/QgsMapT…
CODING Regenerated docs post raster-stats merge
COPYING Apply partial patch from #4111 to allow using separate spatialindex l…
CTestConfig.cmake Inital implementation of test submission to CDash using OTB Dash serv…
ChangeLog prepare for 1.8: update ChangeLog file
Doxyfile fix #4805:
Exception_to_GPL_for_Qt.txt Updated agreement to the GPL exception
INSTALL update osgeo4w dependency list in INSTALL
NEWS fixed some typos in NEWS
README Corrected URLs for GitHub and for the issue tracker (it now points to…
TODO test commit after repository migration
qbrowser.1 debian packaging update
qgis-test.ctest.example Inital implementation of test submission to CDash using OTB Dash serv…
qgis.1 debian packaging update
qgis.dtd checkbox for legend groups


Quantum GIS (QGIS) is an Open Source Geographic Information System. The
project was born in May of 2002 and was established as a project on
SourceForge in June of the same year. We've worked hard to make GIS
software (which is traditionally expensive commercial software) a viable
prospect for anyone with basic access to a Personal Computer.  QGIS
currently runs on most Unix platforms, Windows, and OS X. QGIS is
developed using the Qt toolkit ( and C++.  This
means that QGIS feels snappy to use and has a pleasing, easy to use
graphical user interface. 

QGIS aims to be an easy to use GIS, providing common functions and
features. The initial goal was to provide a GIS data viewer. QGIS has
reached that point in its evolution and is being used by many for their
daily GIS data viewing and editing needs. QGIS supports a number of raster
and vector data formats, with new support easily added using the plugin

QGIS is released under the GNU Public License (GPL) Version 3. Developing
QGIS under this license means that you can (if you want to) inspect and
modify the source code and guarantees that you, our happy user will always
have access to a GIS program that is free of cost and can be freely

Supported raster formats include:
  ArcInfo binary grid
  ArcInfo ASCII grid
  ERDAS Imagine
  Tiff with world file

Supported vector formats include:
  ESRI Shapefiles
  Other OGR supported formats

NOTE -- Please follow the installation instructions carefully. 
After extracting the distribution, you can find the HTML version of the 
installation document in qgis/doc/index.html. The installation document is 
also available as PDF in the same directory.

HELP US --  Please submit bug reports using the QGIS bug tracker at:
            When reporting a bug, either login or, if you don't
            have a qgis trac, provide an email address where we can 
            request additional information.
SUPPORT -   You can get support in the following ways:
            1.  Using the QGIS community site at
            2.  Joining the qgis-users mailing list at:
            3.  Using IRC by joining the #qgis channel on 
                Please wait around for a response to your question as many 
                folks on the channel are doing other things and it may take a 
                while for them to notice your question.

QGIS is on GitHub at If you wish to contribute
patches you can fork the project, make your changes, commit to your
repository, and then issue a pull request. The development team can then
review your contribution and commit it upstream as appropriate. See and
for more details.
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