GraphColoring is based on graph coloring, which is an important part of graph theory.
GraphColoring has a website with a guide to the game.
You can either build GraphColoring from source or just run the executable which you can find in the "Releases" section on GitHub, or on itch.io.
If you want to delete all of your progress, just delete the saves folder.
If you're using a Debian/Ubuntu-based distribution, you can install the dependencies using
sudo apt-get install cmake libfreetype6-dev libgtk-3-dev libcairo2-dev
To build it, just run
cmake .
make
You can add the -j4
flag to make
to make it compile faster.
Just run ./build-windows.sh
to build for Windows.
Levels are stored as XML configuration files in the assets/levels
folder. LEVELS.md
contains the full documentation on writing levels.
If you would like to report an issue, please do it through GitHub. You can email me at pommicket@gmail.com.