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A tactical turn-based board game
JavaScript HTML CSS
Branch: master
Clone or download
Dave Clark
Latest commit 62c6833 Oct 12, 2019


Tactics is a JavaScript turn-based strategy board game using HTML5 and WebGL. It has full touch support and can be added to the home screen of your mobile device for a near native app experience.

This project is derivative of the flash-based Tactics Arena Online (TAO) game that has since been shut down. It makes use of image and audio files from that game to expedite development. All attempts to contact the rights-holder of these resources have been unsuccessful, so a legal right to use them should not be assumed.


When the original game was abandoned, it was missed by a large community of players that still exists today. Because of that nostalgia, this project attempts to recapture the authentic game-playing experience of the original. That means using the original graphics and sound effects as long as it is legally possible. On that note, if legally challenged, an attempt will be made to acquire a license to use these materials. Also, the intent is to recreate all of the units from the original game with their original stats and behavior.

It is not enough to recreate the original game experience. It is important to make sure it can never die again. That is why this is an open source project that is in the Public Domain. Anyone may choose to host this game on their own servers for public use. You are also encouraged to rebrand and reskin your version of the game. Be creative, change up the units, stats, and behavior to create something new. This project will make sure that the original experience remains preserved.

The final goal of this project is to keep the game relevant as technology changes. The original game used Flash and did not transition well to the mobile lifestyle. So this project uses HTML5 web technology that can be used on any system whether you're using a mouse, your finger, or a stylus. To meet this goal, this game will differ in minor ways from the original, but not in ways that anybody would complain about.

That is as far as it goes. This project is intended to recreate the core game experience in the modern world. It will not include community support features such as clans, private messaging, tournament hosting, or enforcing different styles of play. Anybody who hosts this game is responsible for building such features according to their personal preference.


  • Node.js v10+

To install under windows, you also need Git Bash and configure npm to use the Git Bash executable. Example:

npm config set script-shell "C:\\Program Files\\Git\\bin\\bash.exe"


After checking out the Git repository, run these commands.

$ npm install
$ npm start

The start command will output a URL that can be used to run the game and build JavaScript bundles for use by that URL. The command will continue to monitor source files and rebuild the bundles as changes are made.


Pull requests are encouraged. For major changes, please open an issue first to discuss what you would like to change.

If you are familiar with Tactics Arena Online and/or would like to assist in porting the animations of other units from that game to this one, please contact us.


The HTML files in the static directory can serve as an example of how to publish the game to a website. They make use of distribution JS bundles built using this command:

$ npm run dist

Be aware that no license currently exists for distributing this game as-is for public use since rights have not been acquired for the image and audio files used by it. You may, however, make use of such resources when contributing additional work to this repository. You may also create your own image and audio files and integrate them with this source code and publish the work for public use.


All contents under the src directory fall under the following license: Unlicense

All image and audio files that are loaded from the * domain are not licensed (No License).

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