From 7152e1edf1a4f6c27c09c975436b84f34805706e Mon Sep 17 00:00:00 2001 From: jehutting Date: Fri, 27 May 2016 20:00:10 +0200 Subject: [PATCH] Fix for key(board) input pause ('p'/space) didn't paused/resumed player. Broken by 'Improved DBus support' commit. --- KeyConfig.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/KeyConfig.cpp b/KeyConfig.cpp index 0a2be00a..2aadbd8f 100644 --- a/KeyConfig.cpp +++ b/KeyConfig.cpp @@ -43,7 +43,7 @@ int convertStringToAction(string str_action) if(str_action == "EXIT") return KeyConfig::ACTION_EXIT; if(str_action == "PAUSE") - return KeyConfig::ACTION_PAUSE; + return KeyConfig::ACTION_PLAYPAUSE; if(str_action == "DECREASE_VOLUME") return KeyConfig::ACTION_DECREASE_VOLUME; if(str_action == "INCREASE_VOLUME") @@ -116,8 +116,8 @@ map KeyConfig::buildDefaultKeymap() keymap['f'] = ACTION_INCREASE_SUBTITLE_DELAY; keymap['q'] = ACTION_EXIT; keymap[KEY_ESC] = ACTION_EXIT; - keymap['p'] = ACTION_PAUSE; - keymap[' '] = ACTION_PAUSE; + keymap['p'] = ACTION_PLAYPAUSE; + keymap[' '] = ACTION_PLAYPAUSE; keymap['-'] = ACTION_DECREASE_VOLUME; keymap['+'] = ACTION_INCREASE_VOLUME; keymap['='] = ACTION_INCREASE_VOLUME;