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Team: Invisible Imp email@example.com Thanks go to Aetheric Worlds, LLC. for sponsoring me for this contest. Whee! There's nothing particularly exciting here; I had too many issues chasing down bugs to get very far. In particular, my attempts at tiling are horrific. Different behaviours are controlled by setting flags via the command line; in particular, the bottom-filling behaviours are controlled with the -depth # and -d t flags. -d is actually a collection of binary toggles, mostly flipping on bits of debug output. I'm not high enough in the ranks for it to matter that I don't have the best algorithms as default. My latest submissions were via "-depth 1 -d ts" or "-depth 1 -d s", depending on the problem. I'm pretty sure that the longest power phrase is "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!" but I was never organized enough to try to generate it in a real submission. Oh, and I wrote it all in Scala. I've been using that at work a lot lately, so it was easier. However, I never got organized enough to use the async features in my code, so it's all single threaded. *sigh* That's all, folks.