diff --git a/src/SharpProp/Extensions/FluidsListExtensions.cs b/src/SharpProp/Extensions/FluidsListExtensions.cs
index 7c4c5af..034aab0 100644
--- a/src/SharpProp/Extensions/FluidsListExtensions.cs
+++ b/src/SharpProp/Extensions/FluidsListExtensions.cs
@@ -5,9 +5,7 @@ public static class FluidsListExtensions
///
/// CoolProp internal name.
///
- ///
- /// The member.
- ///
+ /// The member.
/// CoolProp internal name.
public static string CoolPropName(this FluidsList member) =>
member.GetAttributes()!.Get()!.Name;
@@ -15,9 +13,7 @@ public static string CoolPropName(this FluidsList member) =>
///
/// CoolProp backend type.
///
- ///
- /// The member.
- ///
+ /// The member.
/// CoolProp backend type.
public static string CoolPropBackend(this FluidsList member) =>
member.GetAttributes()!.Get()!.Backend;
@@ -25,9 +21,7 @@ public static string CoolPropBackend(this FluidsList member) =>
///
/// true if the fluid pure of pseudo-pure.
///
- ///
- /// The member.
- ///
+ /// The member.
/// true if the fluid pure of pseudo-pure.
public static bool Pure(this FluidsList member) =>
member.GetAttributes()!.Get()!.Pure;
@@ -35,9 +29,7 @@ public static bool Pure(this FluidsList member) =>
///
/// Mixture type.
///
- ///
- /// The member.
- ///
+ /// The member.
/// Mixture type.
public static Mix MixType(this FluidsList member) =>
member.GetAttributes()!.Get()!.MixType;
@@ -45,12 +37,8 @@ public static Mix MixType(this FluidsList member) =>
///
/// Minimum possible fraction.
///
- ///
- /// The member.
- ///
- ///
- /// Minimum possible fraction (by default, %).
- ///
+ /// The member.
+ /// Minimum possible fraction (by default, %).
public static Ratio FractionMin(this FluidsList member) =>
Ratio
.FromDecimalFractions(
@@ -61,16 +49,12 @@ public static Ratio FractionMin(this FluidsList member) =>
///
/// Maximum possible fraction.
///
- ///
- /// The member.
- ///
- ///
- /// Maximum possible fraction (by default, %).
- ///
+ /// The member.
+ /// Maximum possible fraction (by default, %).
public static Ratio FractionMax(this FluidsList member) =>
Ratio
.FromDecimalFractions(
member.GetAttributes()!.Get()!.FractionMax
)
.ToUnit(RatioUnit.Percent);
-}
\ No newline at end of file
+}
diff --git a/src/SharpProp/Fluids/Fluid.cs b/src/SharpProp/Fluids/Fluid.cs
index ccc0f58..f2dbee8 100644
--- a/src/SharpProp/Fluids/Fluid.cs
+++ b/src/SharpProp/Fluids/Fluid.cs
@@ -16,8 +16,7 @@ public class Fluid : AbstractFluid, IFluid
///
///
/// Invalid fraction value! It should be in
- /// [{fractionMin};{fractionMax}] %.
- /// Entered value = {fraction} %.
+ /// [{fractionMin};{fractionMax}] %. Entered value = {fraction} %.
///
///
/// Need to define the fraction!
@@ -171,4 +170,4 @@ private void SetFraction()
else
Backend.SetVolumeFractions(fractionsVector);
}
-}
\ No newline at end of file
+}
diff --git a/src/SharpProp/Fluids/IFluid.cs b/src/SharpProp/Fluids/IFluid.cs
index 721c91f..4b6afa7 100644
--- a/src/SharpProp/Fluids/IFluid.cs
+++ b/src/SharpProp/Fluids/IFluid.cs
@@ -26,9 +26,7 @@ public interface IFluid
///
/// First input property.
/// Second input property.
- ///
- /// A new fluid instance with a defined state.
- ///
+ /// A new fluid instance with a defined state.
///
/// Need to define 2 unique inputs!
///
@@ -56,9 +54,7 @@ IKeyedInput secondInput
///
/// Compressor isentropic efficiency.
///
- ///
- /// The state of the fluid at the end of the process.
- ///
+ /// The state of the fluid at the end of the process.
///
/// Compressor outlet pressure should be higher than inlet pressure!
///
@@ -71,9 +67,7 @@ IKeyedInput secondInput
/// The process of isenthalpic expansion to a given pressure.
///
/// Pressure.
- ///
- /// The state of the fluid at the end of the process.
- ///
+ /// The state of the fluid at the end of the process.
///
/// Expansion valve outlet pressure should be lower than inlet pressure!
///
@@ -83,9 +77,7 @@ IKeyedInput secondInput
/// The process of isentropic expansion to a given pressure.
///
/// Pressure.
- ///
- /// The state of the fluid at the end of the process.
- ///
+ /// The state of the fluid at the end of the process.
///
/// Expander outlet pressure should be lower than inlet pressure!
///
@@ -98,9 +90,7 @@ IKeyedInput secondInput
///
/// Expander isentropic efficiency.
///
- ///
- /// The state of the fluid at the end of the process.
- ///
+ /// The state of the fluid at the end of the process.
///
/// Expander outlet pressure should be lower than inlet pressure!
///
@@ -116,9 +106,7 @@ IKeyedInput secondInput
///
/// Pressure drop in the heat exchanger (optional).
///
- ///
- /// The state of the fluid at the end of the process.
- ///
+ /// The state of the fluid at the end of the process.
///
/// During the cooling process, the temperature should decrease!
///
@@ -137,9 +125,7 @@ public IFluid CoolingTo(
///
/// Pressure drop in the heat exchanger (optional).
///
- ///
- /// The state of the fluid at the end of the process.
- ///
+ /// The state of the fluid at the end of the process.
///
/// During the cooling process, the enthalpy should decrease!
///
@@ -158,9 +144,7 @@ public IFluid CoolingTo(
///
/// Pressure drop in the heat exchanger (optional).
///
- ///
- /// The state of the fluid at the end of the process.
- ///
+ /// The state of the fluid at the end of the process.
///
/// During the heating process, the temperature should increase!
///
@@ -179,9 +163,7 @@ public IFluid HeatingTo(
///
/// Pressure drop in the heat exchanger (optional).
///
- ///
- /// The state of the fluid at the end of the process.
- ///
+ /// The state of the fluid at the end of the process.
///
/// During the heating process, the enthalpy should increase!
///
@@ -197,36 +179,28 @@ public IFluid HeatingTo(
/// Returns a bubble point at a given pressure.
///
/// Pressure.
- ///
- /// A bubble point at a given pressure.
- ///
+ /// A bubble point at a given pressure.
public IFluid BubblePointAt(Pressure pressure);
///
/// Returns a bubble point at a given temperature.
///
/// Temperature.
- ///
- /// A bubble point at a given temperature.
- ///
+ /// A bubble point at a given temperature.
public IFluid BubblePointAt(Temperature temperature);
///
/// Returns a dew point at a given pressure.
///
/// Pressure.
- ///
- /// A dew point at a given pressure.
- ///
+ /// A dew point at a given pressure.
public IFluid DewPointAt(Pressure pressure);
///
/// Returns a dew point at a given temperature.
///
/// Temperature.
- ///
- /// A dew point at a given temperature.
- ///
+ /// A dew point at a given temperature.
public IFluid DewPointAt(Temperature temperature);
///
@@ -234,9 +208,7 @@ public IFluid HeatingTo(
///
/// Pressure.
/// Vapor quality.
- ///
- /// Two-phase point at a given pressure.
- ///
+ /// Two-phase point at a given pressure.
public IFluid TwoPhasePointAt(Pressure pressure, Ratio quality);
///
@@ -250,9 +222,7 @@ public IFluid HeatingTo(
/// Specific mass flow rate of the fluid at the second state.
///
/// Fluid at the second state.
- ///
- /// The state of the fluid at the end of the process.
- ///
+ /// The state of the fluid at the end of the process.
///
/// The mixing process is possible only for the same fluids!
///
@@ -265,4 +235,4 @@ public IFluid Mixing(
Ratio secondSpecificMassFlow,
IFluid second
);
-}
\ No newline at end of file
+}
diff --git a/src/SharpProp/Fluids/IMixture.cs b/src/SharpProp/Fluids/IMixture.cs
index 2264699..231d863 100644
--- a/src/SharpProp/Fluids/IMixture.cs
+++ b/src/SharpProp/Fluids/IMixture.cs
@@ -25,9 +25,7 @@ public interface IMixture
///
/// First input property.
/// Second input property.
- ///
- /// A new mixture instance with a defined state.
- ///
+ /// A new mixture instance with a defined state.
///
/// Need to define 2 unique inputs!
///
@@ -43,9 +41,7 @@ IKeyedInput secondInput
///
/// Pressure drop in the heat exchanger (optional).
///
- ///
- /// The state of the mixture at the end of the process.
- ///
+ /// The state of the mixture at the end of the process.
///
/// During the cooling process, the temperature should decrease!
///
@@ -64,9 +60,7 @@ public IMixture CoolingTo(
///
/// Pressure drop in the heat exchanger (optional).
///
- ///
- /// The state of the mixture at the end of the process.
- ///
+ /// The state of the mixture at the end of the process.
///
/// During the heating process, the temperature should increase!
///
@@ -77,4 +71,4 @@ public IMixture HeatingTo(
Temperature temperature,
Pressure? pressureDrop = null
);
-}
\ No newline at end of file
+}
diff --git a/src/SharpProp/Fluids/Mixture.cs b/src/SharpProp/Fluids/Mixture.cs
index d3080d8..29dab85 100644
--- a/src/SharpProp/Fluids/Mixture.cs
+++ b/src/SharpProp/Fluids/Mixture.cs
@@ -10,12 +10,8 @@ public class Mixture : AbstractFluid, IMixture
///
/// Mass-based mixture of pure fluids.
///
- ///
- /// List of selected names of pure fluids.
- ///
- ///
- /// List of mass-based fractions.
- ///
+ /// List of selected names of pure fluids.
+ /// List of mass-based fractions.
///
/// Invalid input! Fluids and Fractions should be of the same length.
///
@@ -119,4 +115,4 @@ public override int GetHashCode() =>
protected override AbstractFluid CreateInstance() =>
new Mixture(Fluids, Fractions);
-}
\ No newline at end of file
+}
diff --git a/src/SharpProp/HumidAir/IHumidAir.cs b/src/SharpProp/HumidAir/IHumidAir.cs
index 4e7326f..15cb0fe 100644
--- a/src/SharpProp/HumidAir/IHumidAir.cs
+++ b/src/SharpProp/HumidAir/IHumidAir.cs
@@ -36,9 +36,7 @@ IKeyedInput thirdInput
/// First input property.
/// Second input property.
/// Third input property.
- ///
- /// A new humid air instance with a defined state.
- ///
+ /// A new humid air instance with a defined state.
///
/// Need to define 3 unique inputs!
///
@@ -56,9 +54,7 @@ IKeyedInput thirdInput
///
/// Pressure drop in the heat exchanger (optional).
///
- ///
- /// The state of the humid air at the end of the process.
- ///
+ /// The state of the humid air at the end of the process.
///
/// During the cooling process, the temperature should decrease!
///
@@ -82,9 +78,7 @@ public IHumidAir DryCoolingTo(
///
/// Pressure drop in the heat exchanger (optional).
///
- ///
- /// The state of the humid air at the end of the process.
- ///
+ /// The state of the humid air at the end of the process.
///
/// During the cooling process, the enthalpy should decrease!
///
@@ -109,9 +103,7 @@ public IHumidAir DryCoolingTo(
///
/// Pressure drop in the heat exchanger (optional).
///
- ///
- /// The state of the humid air at the end of the process.
- ///
+ /// The state of the humid air at the end of the process.
///
/// During the cooling process, the temperature should decrease!
///
@@ -137,9 +129,7 @@ public IHumidAir WetCoolingTo(
///
/// Pressure drop in the heat exchanger (optional).
///
- ///
- /// The state of the humid air at the end of the process.
- ///
+ /// The state of the humid air at the end of the process.
///
/// During the cooling process, the temperature should decrease!
///
@@ -165,9 +155,7 @@ public IHumidAir WetCoolingTo(
///
/// Pressure drop in the heat exchanger (optional).
///
- ///
- /// The state of the humid air at the end of the process.
- ///
+ /// The state of the humid air at the end of the process.
///
/// During the cooling process, the enthalpy should decrease!
///
@@ -193,9 +181,7 @@ public IHumidAir WetCoolingTo(
///
/// Pressure drop in the heat exchanger (optional).
///
- ///
- /// The state of the humid air at the end of the process.
- ///
+ /// The state of the humid air at the end of the process.
///
/// During the cooling process, the enthalpy should decrease!
///
@@ -219,9 +205,7 @@ public IHumidAir WetCoolingTo(
///
/// Pressure drop in the heat exchanger (optional).
///
- ///
- /// The state of the humid air at the end of the process.
- ///
+ /// The state of the humid air at the end of the process.
///
/// During the heating process, the temperature should increase!
///
@@ -240,9 +224,7 @@ public IHumidAir HeatingTo(
///
/// Pressure drop in the heat exchanger (optional).
///
- ///
- /// The state of the humid air at the end of the process.
- ///
+ /// The state of the humid air at the end of the process.
///
/// During the heating process, the enthalpy should increase!
///
@@ -259,9 +241,7 @@ public IHumidAir HeatingTo(
/// to a given relative humidity ratio.
///
/// Relative humidity ratio.
- ///
- /// The state of the humid air at the end of the process.
- ///
+ /// The state of the humid air at the end of the process.
///
/// During the humidification process,
/// the absolute humidity ratio should increase!
@@ -273,9 +253,7 @@ public IHumidAir HeatingTo(
/// to a given absolute humidity ratio.
///
/// Absolute humidity ratio.
- ///
- /// The state of the humid air at the end of the process.
- ///
+ /// The state of the humid air at the end of the process.
///
/// During the humidification process,
/// the absolute humidity ratio should increase!
@@ -287,9 +265,7 @@ public IHumidAir HeatingTo(
/// to a given relative humidity ratio.
///
/// Relative humidity ratio.
- ///
- /// The state of the humid air at the end of the process.
- ///
+ /// The state of the humid air at the end of the process.
///
/// During the humidification process,
/// the absolute humidity ratio should increase!
@@ -301,9 +277,7 @@ public IHumidAir HeatingTo(
/// to a given absolute humidity ratio.
///
/// Absolute humidity ratio.
- ///
- /// The state of the humid air at the end of the process.
- ///
+ /// The state of the humid air at the end of the process.
///
/// During the humidification process,
/// the absolute humidity ratio should increase!
@@ -321,9 +295,7 @@ public IHumidAir HeatingTo(
/// Specific mass flow rate of the humid air the second state.
///
/// Humid air at the second state.
- ///
- /// The state of the humid air at the end of the process.
- ///
+ /// The state of the humid air at the end of the process.
///
/// The mixing process is possible only for flows with the same pressure!
///
@@ -333,4 +305,4 @@ public IHumidAir Mixing(
Ratio secondSpecificMassFlow,
IHumidAir second
);
-}
\ No newline at end of file
+}
diff --git a/src/SharpProp/IClonable.cs b/src/SharpProp/IClonable.cs
index 4d41736..bf11404 100644
--- a/src/SharpProp/IClonable.cs
+++ b/src/SharpProp/IClonable.cs
@@ -1,9 +1,8 @@
namespace SharpProp;
///
-/// Supports cloning, which creates
-/// a new instance of a class with
-/// the same value as an existing instance.
+/// Supports cloning, which creates a new instance of a class
+/// with the same value as an existing instance.
///
/// Type of the instance.
public interface IClonable
diff --git a/src/SharpProp/IFactory.cs b/src/SharpProp/IFactory.cs
index 3686c43..13381bf 100644
--- a/src/SharpProp/IFactory.cs
+++ b/src/SharpProp/IFactory.cs
@@ -1,8 +1,7 @@
namespace SharpProp;
///
-/// Supports creating of
-/// new instances with no defined state.
+/// Supports creating of new instances with no defined state.
///
/// Type of the instance.
public interface IFactory
@@ -11,8 +10,6 @@ public interface IFactory
///
/// Creates a new instance with no defined state.
///
- ///
- /// A new instance with no defined state.
- ///
+ /// A new instance with no defined state.
public T Factory();
}
diff --git a/src/SharpProp/IO/Input.cs b/src/SharpProp/IO/Input.cs
index 9b5384f..d1783ea 100644
--- a/src/SharpProp/IO/Input.cs
+++ b/src/SharpProp/IO/Input.cs
@@ -1,8 +1,7 @@
namespace SharpProp;
///
-/// CoolProp keyed input
-/// for fluids and mixtures.
+/// CoolProp keyed input for fluids and mixtures.
///
public record Input : IKeyedInput
{
@@ -86,4 +85,4 @@ public static Input SpecificVolume(SpecificVolume value) =>
/// Temperature for the input.
public static Input Temperature(Temperature value) =>
new(Parameters.iT, value.Kelvins);
-}
\ No newline at end of file
+}