diff --git a/scripts/qemu-gdb.py b/scripts/qemu-gdb.py index b3f8e04f7797..d58213e549f4 100644 --- a/scripts/qemu-gdb.py +++ b/scripts/qemu-gdb.py @@ -26,7 +26,7 @@ sys.path.append(os.path.dirname(__file__)) -from qemugdb import aio, mtree, coroutine +from qemugdb import aio, mtree, coroutine, tcg class QemuCommand(gdb.Command): '''Prefix for QEMU debug support commands''' @@ -38,6 +38,7 @@ def __init__(self): coroutine.CoroutineCommand() mtree.MtreeCommand() aio.HandlersCommand() +tcg.TCGLockStatusCommand() coroutine.CoroutineSPFunction() coroutine.CoroutinePCFunction() diff --git a/scripts/qemugdb/tcg.py b/scripts/qemugdb/tcg.py new file mode 100644 index 000000000000..8c7f1d74549b --- /dev/null +++ b/scripts/qemugdb/tcg.py @@ -0,0 +1,46 @@ +#!/usr/bin/python +# -*- coding: utf-8 -*- +# +# GDB debugging support, TCG status +# +# Copyright 2016 Linaro Ltd +# +# Authors: +# Alex Bennée +# +# This work is licensed under the terms of the GNU GPL, version 2. See +# the COPYING file in the top-level directory. +# +# Contributions after 2012-01-13 are licensed under the terms of the +# GNU GPL, version 2 or (at your option) any later version. + +# 'qemu tcg-lock-status' -- display the TCG lock status across threads + +import gdb + +class TCGLockStatusCommand(gdb.Command): + '''Display TCG Execution Status''' + def __init__(self): + gdb.Command.__init__(self, 'qemu tcg-lock-status', gdb.COMMAND_DATA, + gdb.COMPLETE_NONE) + + def invoke(self, arg, from_tty): + gdb.write("Thread, BQL (iothread_mutex), Replay, Blocked?\n") + for thread in gdb.inferiors()[0].threads(): + thread.switch() + + iothread = gdb.parse_and_eval("iothread_locked") + replay = gdb.parse_and_eval("replay_locked") + + frame = gdb.selected_frame() + if frame.name() == "__lll_lock_wait": + frame.older().select() + mutex = gdb.parse_and_eval("mutex") + owner = gdb.parse_and_eval("mutex->__data.__owner") + blocked = ("__lll_lock_wait waiting on %s from %d" % + (mutex, owner)) + else: + blocked = "not blocked" + + gdb.write("%d/%d, %s, %s, %s\n" % (thread.num, thread.ptid[1], + iothread, replay, blocked))