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Prevent user from scrolling outside the timeline in the editor #2499
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smoogipoo
previously requested changes
May 21, 2018
osu.Game/Screens/Edit/EditorClock.cs
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@@ -15,15 +18,27 @@ namespace osu.Game.Screens.Edit | |||
/// </summary> | |||
public class EditorClock : DecoupleableInterpolatingFramedClock | |||
{ | |||
//public Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>(); |
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ControlPointInfo = beatmap.Value.Beatmap.ControlPointInfo; | ||
TrackLength = beatmap.Value.Track.Length; | ||
} |
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osu.Game/Screens/Edit/EditorClock.cs
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@@ -15,15 +18,27 @@ namespace osu.Game.Screens.Edit | |||
/// </summary> | |||
public class EditorClock : DecoupleableInterpolatingFramedClock | |||
{ | |||
//public Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>(); | |||
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public double TrackLength; |
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peppy
approved these changes
May 25, 2018
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The user can no longer scroll to a time that's less than 0 or greater than the song's length. Created a new constructor, added another parameter for the already existing constructor which does not provide the song's length directly.