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Implement a hold-to-confirm screen when exiting game using escape key #2514
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huoyaoyuan
reviewed
May 10, 2018
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private Box overlay; | ||
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private const int activate_delay = 400; |
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smoogipoo
previously requested changes
May 10, 2018
}; | ||
} | ||
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protected void BeginConfirm() => overlay.FadeIn(activate_delay, Easing.Out); |
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smoogipoo
reviewed
May 14, 2018
{ | ||
Anchor = Anchor.Centre, | ||
Origin = Anchor.Centre, | ||
Text = "Aborted!", |
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smoogipoo
approved these changes
May 14, 2018
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Resolves #1940.
As this is an alternative implementation, closes #2341.