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# P-ROC Game Description file a sample machine using PDBs (PinballControllers.com Driver Boards)
PRGame:
machineType: pdb
numBalls: 4
PRFlippers:
- flipperLwR
- flipperLwL
PRBumpers:
- slingl
- slingr
PRSwitches:
# **** Format ****
# name:
# number: <number>
# type: <type>
#
# <number> can be: SDx (Dedicated switch, x = P-ROC input) (valid x's are 0-32)
# c/r (Matrix switch, c = column, r = row
# Note - valid columns are 0-7, valid rows are 0-15
# <type> can be: 'NO' (normally open. This is the default; so no need to use this)
# 'NC' (normally closed. Common for optos)
# flippers shown below are examples of dedicated switches
flipperLwR:
number: SD0
flipperLwL:
number: SD1
# slings shown below are examples of matrix switches
slingl:
number: 0/0
slingr:
number: 0/1
# Coil numbering format: Ax-By-z:
# Capital letters are required, lower case letters represent the numbers:
# x : Board address (0-7)
# y : Bank address (0 for A, 1 for B)
# z : Output number (0-7)
PRCoils:
flipperLwLMain:
number: A0-B1-0
flipperLwLHold:
number: A0-B1-1
flipperLwRMain:
number: A0-B1-2
flipperLwRHold:
number: A0-B1-3
slingl:
number: A0-B1-4
slingr:
number: A3-B1-5
# Lamp numbering format: C-Ax-By-z:R-Am-Bn-p:
# Capital letters are required, lower case letters represent the numbers:
# For Columns (Source circuits - represented by the 'C')
# x : Column board address (0-7)
# y : Column bank address (0 for A, 1 for B)
# z : Output number (0-7)
# For Rows (Sink circuits - represented by the 'R')
# m : Row board address (0-7)
# n : Row bank address (0 for A, 1 for B)
# p : Output number (0-7)
PRLamps:
VUK_right_r:
number: C-A4-B0-0:R-A4-B1-0
VUK_right_b:
number: C-A4-B0-0:R-A4-B1-1
VUK_right_g:
number: C-A4-B0-0:R-A4-B1-2
VUK_left_g:
number: C-A4-B0-0:R-A4-B1-3
VUK_left_b:
number: C-A4-B0-0:R-A4-B1-4
VUK_left_r:
number: C-A4-B0-0:R-A4-B1-5
# LED numbering format: Ax-Rr-Gg-Bb
#
# x = PD-LED board address
# r = LED output number connected to the red input of an LED
# g = LED output number connected to the green input of an LED
# b = LED output number connected to the blue input of an LED
PRLEDs:
rgb0:
number: A8-R0-G1-B2
polarity: False
rgb1:
number: A8-R3-G4-B5
polarity: False
PRDriverGlobals:
lamp_matrix_strobe_time: 200
use_watchdog: True
watchdog_time: 1000
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