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A Python-based pinball software development framework for use with P-ROC.
A Cocoa application that allows editing of files intended for display on pinball dot matrix displays (DMDs).
Demonstrates how to create an AudioUnit with a render callback implemented in Swift.
Objective-C wrapper for Mersenne Twister, a (pseudo) random number generator.
Python module wrapping libpinproc, API for the P-ROC pinball controller board.
C API for the P-ROC pinball controller board.
Split Flap display for iOS, created for Clash of the Coders
Shared resources (sound, DMD sequences, and configurations) for use with P-ROC software.
A method for forwarding NSDraggingDestination methods to another object such as an NSViewController.
MessagePack implementation for Objective-C / msgpack.org[Objective-C]
Conway's Game of Life as a Swift Cocoa app.
A stylish Objective-C wrapper for LevelDB.
Inside Job is a Minecraft inventory editor for OS X which is no longer maintained here.
A simple demo of handling custom URL schemes with a Cocoa application.
Simple Objective-C gesture recognizer for use on the iPhone
A basic example of how to use an NSViewController in an NSDocument.
The beginnings of a TinyMUCK/TinyMUD clone written in Ruby in 2007.
Solutions to iOS Programming: The Big Nerd Ranch Guide, 3rd Edition.
A CloudApp Raindrop for use with the Acorn image editor.
Solutions to the exercises and challenges in Cocoa Programming for Mac OS X, 4th Edition.
New software for the Judge Dredd pinball machine, written against pyprocgame.
pyprocgame demonstration software for the Bally Creature from the Black Lagoon pinball machine.
A C#/.Net wrapper for libpinproc, a library for controlling P-ROC (pinball remote operations controller).
A set of classes which use Tokyo Cabinet to save and load Objective-C objects