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1 parent eae9eb0 commit ee3aa4dd5bf2d522f1d2d3e9cd09ac7551e1d92c @presstube committed Sep 26, 2012
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  1. +4 −3 README.md
@@ -4,7 +4,7 @@ Cyclic Vacuum Cannon
====================
First it steals.. Then it jettisons.
-The Cyclic Vacuum Cannon is a whimsical fantasy engine/gun that steals objects from elsewhere in the universe then spits them out to propel itself (or its host) forward or blast enemies. It's a curiosity that I've been wanting to attempt building for a while, and is the inaugural project in my new code journal.
+The Cyclic Vacuum Cannon is a whimsical fantasy engine/gun that steals objects from elsewhere in the universe then spits them out to propel itself (or its host) forward or blast enemies. It's a curiosity that I've been wanting to bring to life for a while, and the inaugural project in the Presstube Code Journal.
You can find out more about the Cyclic Vacuum Cannon at its [Presstube Project Page](http://presstube.com/cyclic-vacuum-cannon "Cyclic Vacuum Cannon at Presstube").
@@ -16,11 +16,12 @@ You can find out more about the Cyclic Vacuum Cannon at its [Presstube Project P
##Episodes##
-###Episode 1: Brainstorming → [Watch Screencast](https://vimeo.com/48454761 "CVC - Brainstorming on Vimeo")###
+[![Part 0 - Brainstorming](http://presstube.com/cyclic-vacuum-cannon/img/part-0-video.jpg)](https://vimeo.com/48454761 "CVC - Brainstorming on Vimeo")
+###Episode 0: Brainstorming → [Watch Screencast](https://vimeo.com/48454761 "CVC - Brainstorming on Vimeo")###
In this episode I break a concept drawing of the Cyclic Vacuum Cannon into its constituent parts, take a first crack at naming them, and think out loud about their responsibilities & relationships. Starting a project this way helps me get a better understanding of what I'm in for, and to decide where to start building.
-###Episode 2: Setup → [Watch Screencast](https://vimeo.com/48454761 "CVC - Brainstorming on Vimeo")###
+###Episode 1: Setup → [Watch Screencast](https://vimeo.com/48454761 "CVC - Brainstorming on Vimeo")###
In this episode I do the setup dirty work that's necessary before we can get to the fun stuff:
- Create an open source repo here at GitHub

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