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Commits on Feb 16, 2018
  1. Merge pull request #487 from luckytyphlosion/master

    yenatch committed Feb 16, 2018
    Fix more w-izing edge cases.
Commits on Feb 5, 2018
Commits on Feb 3, 2018
  1. Merge pull request #480 from luckytyphlosion/master

    yenatch committed Feb 3, 2018
    [Ready to merge] Prefix wram labels with w.
Commits on Jan 31, 2018
  1. Merge pull request #475 from surskitty/master

    yenatch committed Jan 31, 2018
    A few map labels
Commits on Jan 30, 2018
  1. Delete replace.sh.

    luckytyphlosion committed Jan 30, 2018
Commits on Jan 24, 2018
Commits on Jan 23, 2018
  1. Prefix wram labels with w, part 1.

    luckytyphlosion committed Jan 23, 2018
    Handle edge cases first.
Commits on Jan 22, 2018
  1. Merge pull request #456 from Rangi42/master

    yenatch committed Jan 22, 2018
    OAM data documentation; move more content into data/; move palettes into gfx/; more code+script constants; consistent map naming
  2. Add back catch-all graphics rules.

    yenatch committed Jan 22, 2018
    .pal -> .gbcpal has been omitted for now since there's no tool to convert it yet.
  3. wGBCOnlyDecompressBuffer

    roukaour committed Jan 22, 2018
Commits on Jan 21, 2018
  1. 6 → PARTY_LENGTH

    roukaour committed Jan 21, 2018
  2. Group engine/pokedex files

    roukaour committed Jan 21, 2018
  3. POKEDEX_SCX

    roukaour committed Jan 21, 2018
  4. cgb layouts

    roukaour committed Jan 21, 2018
  5. Separate new_game graphics

    roukaour committed Jan 21, 2018
Commits on Jan 20, 2018
  1. More Japanese characters

    roukaour committed Jan 20, 2018
Commits on Jan 19, 2018
  1. More Unicode

    roukaour committed Jan 19, 2018