This is prototype system for a platform to enable musicians to engage, form bands and meetup for jam sessions.
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Social Music Platform

Includes two F# .NET Core 2.0 solutions:

SocialMusicLocations and SocialMusicMatchMaker

This is prototype system to capture the movement of musicians between locations asynchronously using CQRS, distributed event propagation and F# async features. The idea is that consumers of musician location events can update read models - for example, SocialMusicMatchMaker is a read model showing musicians per location so that a client app could suggest possible groups of musicians that could meet up and have jam sessions.