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Improve random() #269
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hm, the old test code should have already done the right thing: if
sample
is less than 0 or it's greater or equal to one, it should throw an error, by exploiting the fact thatfalse
will obviously fail acheckTrue
check.Can you explain how this rewrite improves on it? (it has certainly become harder to understand at a glance with this new ordering and effective double negative)