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@menacingly-coded menacingly-coded commented Nov 25, 2025

Resolves #8266

Changes:
There were three examples of point() in the docs which I updated and made them visible as compared to before.

Screenshots of the change:
before:
image

after:
image

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@menacingly-coded menacingly-coded changed the base branch from main to dev-2.0 November 25, 2025 08:56
@perminder-17 perminder-17 self-requested a review November 25, 2025 09:01
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Looks good to me!

@perminder-17 perminder-17 changed the base branch from dev-2.0 to main November 25, 2025 09:12
@perminder-17 perminder-17 changed the base branch from main to dev-2.0 November 25, 2025 09:12
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Hi @menacingly-coded, thanks for working on this. The issue with point() defaulting to 1px and respecting strokeWeight(1) in WEBGL mode should be fixed on the main branch.

It looks like this behavior is already being addressed in PR #8179.

For now, the PR looks good to me on the docs part so I'll merge this.

@perminder-17 perminder-17 merged commit e1c379a into processing:dev-2.0 Nov 25, 2025
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@all-contributors please add @menacingly-coded for doc

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Hi @perminder-17 , Thank you for the update! Sure, I’ll make the necessary changes for the main branch as well. Let me know if there’s anything else you'd like me to adjust.

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point() should default to 1px and respect strokeWeight(1) in WEBGL mode; update point() examples for visible points

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