Skip to content

@codeanticode codeanticode released this Nov 4, 2019

4.1.1 release of the Android mode

This release fixes several bugs found in version 4.1, update is highly recommended. Please check the list of closed issues in the 4.1.1 milestone for details.

Assets 4

@codeanticode codeanticode released this Nov 4, 2019

4.1.1 release of the Android mode

This release fixes several bugs found in version 4.1, update is highly recommended. Please check the list of closed issues in the 4.1.1 milestone for details.

Assets 3

@codeanticode codeanticode released this Oct 29, 2019

4.1 release of the Android mode

This release introduces a new library to create AR sketches, originally developed by Syam Sundar Kirubakaran, and a port of the integrated debugger in the Java mode, developed by Manav Jain, both during GSoC 2018. It also updates the Android dependency to version 9 Pie (API level 28), and fixes several bugs.

Please check the list of closed issues in the 4.1 milestone for details.

Assets 3
Pre-release
Pre-release

@codeanticode codeanticode released this Jul 1, 2019

4.1.0-beta4 release of the Android mode

This new beta includes:

  • #512: An easier-to-use, object-oriented AR API: #512 (comment)
  • #538: Initial implementations of VR convenience classes (selector, camera)
Assets 3
Pre-release
Pre-release

@codeanticode codeanticode released this Jun 3, 2019

4.1.0-beta3 release of the Android mode

This new beta includes:

Assets 3
Pre-release
Pre-release

@codeanticode codeanticode released this Feb 15, 2019

4.1.0-beta2 release of the Android mode

This new beta includes:

  • #381: The Android menu allows to select between Cardboard and Daydream, by @SyamSundarKirubakaran
  • #518: Native/shared libraries are copied to the correct location, and support for TensorFlow Lite format, by @irealva
  • Default icon names and locations follow latest conventions in Android (res/mipmap/ic_launcher), but old names (icon-xy) are still supported
  • Various updates from Java mode, including the new circle, square, push, pop functions, and fixes to attribute handling.
Assets 3
Pre-release
Pre-release

@codeanticode codeanticode released this Jan 6, 2019

4.1.0-beta1 release of the Android mode

Version 4.1.0-beta1 introduces a new AR rendering library, wrapping Google's AR Core API, developed by Syam Sundar Kirubakaran, and an integrated debugger, identical in functionality to that available in the Java mode, developed by Manav Jain. These features are still tested and debugged as part of the 4.1 milestone.

Assets 3

@codeanticode codeanticode released this Dec 28, 2018

4.0.4 release of the Android mode

Version 4.0.4 fixes a critical bug that caused the app cache to grow continuously after each app restart (#506).

Please check the list of closed issues in the 4.0.4 milestone for details.

Assets 3

@codeanticode codeanticode released this Aug 16, 2018

4.0.3 release of the Android mode

Version 4.0.3 of the Android mode fixes a number of important issues related to memory management found in earlier versions of the mode, in addition to some improvements in the handling of non-looping and live wallpaper sketches. Also, this version of the mode includes an experimental OpenGL renderer for 2D graphics, temporarily called P2DX, contributed by @hazmatsuitor and discussed in this thread. Note that the implementation of this renderer is not yet complete, although it should be usable for simple sketches.

Please check the list of closed issues in the 4.0.3 milestone for details.

Assets 3

@codeanticode codeanticode released this Jun 19, 2018 · 280 commits to master since this release

4.0.2 release of the Android mode

Version 4.0.2 of the Android mode fixes a number of issues found in 4.0.1. Also, the build system has bee substantially revamped. You can find the updated build instructions in the project's wiki.

Please check the list of closed issues in the 4.0.2 milestone for details.

Assets 3
You can’t perform that action at this time.