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draw() executes twice when noLoop() called in setup() #3310

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shiffman opened this Issue May 21, 2015 · 1 comment

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shiffman commented May 21, 2015

Problem occurs in 3.0a7-3.0a9, does not occur in 3.0a5.

The behavior I expect is a single cycle through draw().

void setup() {
  noLoop();
}

void draw() {
  println("draw(): " + frameCount);
}

screenshot 2015-05-21 14 21 24

@benfry benfry added critical high and removed critical labels Jun 1, 2015

@benfry benfry closed this in 7b515f6 Jun 19, 2015

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benfry Jun 19, 2015

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Fixed for the next release (alpha 11? beta 1?)

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benfry commented Jun 19, 2015

Fixed for the next release (alpha 11? beta 1?)

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