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error on size() when using exact size of screen #3545

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liasomething opened this Issue Aug 7, 2015 · 9 comments

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liasomething commented Aug 7, 2015

in 3.0a11:
when using exactly the screen dimensions in size:
size(1920, 1080)
i get
IllegalStateException: fullSchreen() cannot be used here, see https://processing.org/reference/fullScreen_.html
(however, i can do 1921x1081 without problems... ;) )

sometimes i would like to have exactly 1920x1080 in a window (for instance to export images...) and not fullscreen.

not sure if this is a bug or if this is intended for some reason ?

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benfry Aug 7, 2015

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Should be fixed in beta 1, posted yesterday.

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benfry commented Aug 7, 2015

Should be fixed in beta 1, posted yesterday.

@benfry benfry closed this Aug 7, 2015

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liasomething Aug 7, 2015

hm, just tested with 3.0 beta 1, still there... same message.

liasomething commented Aug 7, 2015

hm, just tested with 3.0 beta 1, still there... same message.

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Are you using P2D/P3D/OPENGL?

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benfry commented Aug 7, 2015

Are you using P2D/P3D/OPENGL?

@benfry benfry reopened this Aug 7, 2015

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liasomething Aug 7, 2015

i did not specify anything: size(1920, 1080).
but i tested now with:
size(1920, 1080, P2D);
size(1920, 1080, P3D);
size(1920, 1080, OPENGL);
---> all three give me the error...

liasomething commented Aug 7, 2015

i did not specify anything: size(1920, 1080).
but i tested now with:
size(1920, 1080, P2D);
size(1920, 1080, P3D);
size(1920, 1080, OPENGL);
---> all three give me the error...

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Nuts! Ok, will look into it. Thanks for checking.

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benfry commented Aug 7, 2015

Nuts! Ok, will look into it. Thanks for checking.

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liasomething Aug 7, 2015

thanks for taking care of all this! :)

liasomething commented Aug 7, 2015

thanks for taking care of all this! :)

@benfry benfry closed this in f0691c0 Aug 7, 2015

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All set for the next release. Sorry for the trouble and thanks for using the 3.x series—I think you'll be much happier with it once all the kinks are worked out!

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benfry commented Aug 7, 2015

All set for the next release. Sorry for the trouble and thanks for using the 3.x series—I think you'll be much happier with it once all the kinks are worked out!

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liasomething Aug 7, 2015

cool, thanks!
i guess there is much less trouble on my side than on yours ;)
and yes, 3 looks GREAT so far, all the debugging and stuff !!!
very happy about it ! :)

liasomething commented Aug 7, 2015

cool, thanks!
i guess there is much less trouble on my side than on yours ;)
and yes, 3 looks GREAT so far, all the debugging and stuff !!!
very happy about it ! :)

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Awesome, great to hear.

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benfry commented Aug 7, 2015

Awesome, great to hear.

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