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Strokes in 3D PShapes are not properly connected #3756

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codeanticode opened this Issue Sep 1, 2015 · 2 comments

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codeanticode commented Sep 1, 2015

Run the Demos|Graphics|Wiggling example, and start wiggling he geometry, the segments defining the strokes around the holes seem disconnected:

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@codeanticode codeanticode added the opengl label Sep 1, 2015

@codeanticode codeanticode self-assigned this Sep 1, 2015

@codeanticode codeanticode changed the title from Strokes in 3-D PShape are not properly connected to Strokes in 3D PShapes are not properly connected Sep 1, 2015

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codeanticode Sep 8, 2015

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It is a regression introduced in a10 with 00fec71 to fix #3006

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codeanticode commented Sep 8, 2015

It is a regression introduced in a10 with 00fec71 to fix #3006

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fixed with e0e78b8

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codeanticode commented Sep 8, 2015

fixed with e0e78b8

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