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P2D and P3D do not use the correct cursors for your OS #3791

benfry opened this Issue Sep 11, 2015 · 0 comments


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benfry commented Sep 11, 2015

With the P2D and P3D renderers, a generic set of cursors are used because the OpenGL renderer doesn't have access to the default cursor images for each platform. At the moment, this is behavior inherited from JOGL, and not something that we can fix.

If this changes in the future, we can re-open this issue, and update the reference to reflect the change.

@benfry benfry closed this Sep 11, 2015

@benfry benfry added the known label Sep 11, 2015

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