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Output window cannot be set as non-resizable with the P2D or P3D renderers #3952

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daimonWolf opened this Issue Oct 2, 2015 · 3 comments

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daimonWolf commented Oct 2, 2015

Resize the window does not work without P2D or P3D inside size(), for example size(100,100) no work reisze from the cursor on the window, size (100, 100, P3D (or P2D)) work fine

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REAS Oct 2, 2015

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I think the issue is reversed. You shouldn't be able to resize a window unless surface.setResizable(true); is defined. @codeanticode will have a better sense of it.

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REAS commented Oct 2, 2015

I think the issue is reversed. You shouldn't be able to resize a window unless surface.setResizable(true); is defined. @codeanticode will have a better sense of it.

@codeanticode codeanticode added the opengl label Oct 2, 2015

@codeanticode codeanticode self-assigned this Oct 2, 2015

@codeanticode codeanticode changed the title from Resize the window does not work without P2D or P3D inside size() to Output windows cannot be set as non-resizable with the P2D or P3D renderers Oct 2, 2015

@codeanticode codeanticode changed the title from Output windows cannot be set as non-resizable with the P2D or P3D renderers to Output window cannot be set as non-resizable with the P2D or P3D renderers Oct 2, 2015

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Yes, that's correct. Right now the default renderer initializes the output window as non-resizable, and one can set it as resizable with the surface.setResizable(true); call. Due to a bug in the version of JOGL bundled with Processing 3.0, windows cannot be set as non-resizable with the P2D or P3D renderers. This will fixed as soon as we update to the next stable version of JOGL in Processing 3.0.x

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codeanticode commented Oct 2, 2015

Yes, that's correct. Right now the default renderer initializes the output window as non-resizable, and one can set it as resizable with the surface.setResizable(true); call. Due to a bug in the version of JOGL bundled with Processing 3.0, windows cannot be set as non-resizable with the P2D or P3D renderers. This will fixed as soon as we update to the next stable version of JOGL in Processing 3.0.x

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codeanticode Oct 10, 2015

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Fixed with d357d30

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codeanticode commented Oct 10, 2015

Fixed with d357d30

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