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OpenGL shader regex bug #4810
There seems to be a bug in the regex for updating GLSL code, which breaks the default texture rectangle shader. I think
Noticed this while having a look at what might be involved in getting Syphon to work.
You're right. My bad, I left it out when rewriting preprocessor into regex. https://github.com/processing/processing/pull/4052/files#diff-88c7dd4e8f37672d20e228a71a433a6dL1889