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ARM: Allow Raspberry Pi's Mesa GL driver to use up to 8 lights #4915
This caused register allocation issues before, but now this seem to be only still necessary for the binary GLES2 driver, where even enabling one more light (from 2 to 3) will make the shader compiler unhappy. Tested with 11.1.0-1+rpi1 on all P2D & P3D examples.