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Add font family and font size options. #13
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difficultRequires help, research, a workaround/fix from Godot itself.Requires help, research, a workaround/fix from Godot itself.game ui/uxRelated to any ui that is shown in-game.Related to any ui that is shown in-game.user accessibility/languagesLanguage or ease-of-use related discussionsLanguage or ease-of-use related discussions
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difficultRequires help, research, a workaround/fix from Godot itself.Requires help, research, a workaround/fix from Godot itself.game ui/uxRelated to any ui that is shown in-game.Related to any ui that is shown in-game.user accessibility/languagesLanguage or ease-of-use related discussionsLanguage or ease-of-use related discussions
Time to add fonts and font options to the project. The goal is not to offer a variety of font options for aesthetic themes, but to utilize fonts that are designed with intent of improving accessibility.
(English) Accessibility fonts:
Language fonts: