From ea346dbe5e30508f4478569b3657b6eff01d58ef Mon Sep 17 00:00:00 2001 From: alexbegt Date: Sun, 21 May 2017 13:19:09 -0400 Subject: [PATCH] Switch to !stack.isEmpty() and not checking if the stack is != to ItemStack.EMPTY --- .../java/com/progwml6/natura/tools/item/bows/ItemNaturaBow.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/progwml6/natura/tools/item/bows/ItemNaturaBow.java b/src/main/java/com/progwml6/natura/tools/item/bows/ItemNaturaBow.java index a090f78b..174f3e1f 100644 --- a/src/main/java/com/progwml6/natura/tools/item/bows/ItemNaturaBow.java +++ b/src/main/java/com/progwml6/natura/tools/item/bows/ItemNaturaBow.java @@ -56,7 +56,7 @@ private float updatePullProperty(ItemStack stack, World worldIn, EntityLivingBas else { ItemStack itemstack = entityIn.getActiveItemStack(); - return itemstack != ItemStack.EMPTY && itemstack.getItem() == this.bow ? (stack.getMaxItemUseDuration() - entityIn.getItemInUseCount()) / 20.0F : 0.0F; + return !itemstack.isEmpty() && itemstack.getItem() == this.bow ? (stack.getMaxItemUseDuration() - entityIn.getItemInUseCount()) / 20.0F : 0.0F; } } }