Fully refactor non-Timeline components into the RoomInputBar#602
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kevinaboos merged 5 commits intoOct 14, 2025
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The `RoomInputBar` widget now contains more of the widgets that were previously in the `RoomScreen`, for the sake of better modularity, separation of concerns, and more. By having the `RoomInputBar` contain and manage all these subwidgets, it can now properly show/hide various subwidgets at the right time. In the future, this will allows us to ensure that all the components fit vertically within the parent `RoomScreen` window, by using the new `Fit` size specifier with maximum relative size values. Currently, accessing widgets in the `RoomInputBar` from within the `RoomScreen`'s code is not fully working, probably just an issue with live ID resolution when accessing things like the `EditingPane`, `ReplyPreview`, `TombstoneFooter`, etc.
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The
RoomInputBarwidget now contains more of the widgets that were previously in theRoomScreen, for the sake of better modularity, separation of concerns, and more.By having the
RoomInputBarcontain and manage all these subwidgets, it can now properly show/hide various subwidgets at the right time. In the future, this will allows us to ensure that all the components fit vertically within the parentRoomScreenwindow, by using the newFitsize specifier with maximum relative size values.Currently, accessing widgets in the
RoomInputBarfrom within theRoomScreen's code is not fully working, probably just an issue with live ID resolution when accessing things like theEditingPane,ReplyPreview,TombstoneFooter, etc.Closes #519.
Closes #488.