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SSE version of PresetOutputs::PerPixelMath #62
tested using 320x240, yin - 315 - Ocean of Light (yo im peakin yo Eo.S.-Phat).milk just about doubled FPS from 60ish to 110ish.
From google-pprof, doesn't entirely match up with my FPS observation, but does show CPU usage going down.
Build is failing on OSX https://travis-ci.org/projectM-visualizer/projectm/jobs/381463843