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Sign upBuild fails due to ui.AssetInfo #1317
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brian-brazil
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Jan 15, 2016
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Can't comment on the Docker part, but with a clean checkout in an otherwise completely empty GOPATH, I cannot reproduce the problem. Are you building from head? |
brian-brazil
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Jan 15, 2016
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Yes, I am building from HEAD. I am running |
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All dependencies should be vendored, and the Makefile sets GO15VENDOREXPERIMENT=1. Could you do a new clean clone from git and retry? |
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Hum, I tested in a Ubuntu-15.something VM, and it worked fine. But I did something differently - I didn't ran "make build" instead of "make assets" Testing back on fc24 with a clean gopath, the same could be repoduced. Running "make build" works. However, running "make" (which includes format and assets) did not |
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So pretty clearly, you asset build doesn't work. It uses a tool not vendored, github.com/jteeuwen/go-bindata. so Luckily, you only have to generate Which leaves as an exercise for the reader why the |
beorn7
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Jan 19, 2016
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lock
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Mar 24, 2019
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This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs. |
samdroid-apps commentedJan 15, 2016
When running
make(on fedora 24 rawhide) ormake dockerthe build appears to fails.Output from
make docker:Or similar output from
make:Setting
DEBUG=1does not affect anything either.