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Hi,
I have created a protobuf object using arena in thread A. And then fill the object field in thread B.
I found that GetBlockSlow being called when we fill the object field in thread B.
How can we avoid calling the func "GetBlockSlow" when filling the object field in thread B.
Thanks a lot!
The text was updated successfully, but these errors were encountered:
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Hi,
I have created a protobuf object using arena in thread A. And then fill the object field in thread B.
I found that GetBlockSlow being called when we fill the object field in thread B.
How can we avoid calling the func "GetBlockSlow" when filling the object field in thread B.
Thanks a lot!
The text was updated successfully, but these errors were encountered: