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cmake file overwrites existing CMAKE_STATIC_LINKER_FLAGS #6098

ssiloti opened this issue May 4, 2019 · 1 comment


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commented May 4, 2019

What version of protobuf and what language are you using?
Version: 3.7.0
Language: C++

What operating system (Linux, Windows, ...) and version?
Windows 10

What runtime / compiler are you using (e.g., python version or gcc version)
msvc-14.2 (Visual Studio 2019)

What did you do?
Steps to reproduce the behavior:

  1. Configure with cmake using a non-default target arch, e.g. cmake -A Win32
  2. Build with Visual Studio

What did you expect to see
Build is successful

What did you see instead?

warning LNK4068: /MACHINE not specified; defaulting to x64
fatal error LNK1112: module machine type 'X86' conflicts with target
machine type 'x64'

Anything else we should know about your project / environment
The offending code is:


Which overwrites the value of CMAKE_STATIC_LINKER_FLAGS thus removing the /MACHINE parameter which was there. This line needs to append to the existing value rather than overwrite it.

Croydon added a commit to bincrafters/conan-protobuf that referenced this issue Aug 24, 2019

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commented Aug 25, 2019

I can confirm that this is a problem

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