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Google Cardboard VR Application developed using Unity and C#. Supports voice based dialogue conversation with the user by using reticle interaction. Dialogue sequence created using JSON (Yarn)
Interactive prototype developed for large screen using Prysm stylus (prototype). Technology used - C#, Unity, Intel RealSense (Gesture recognition and hand tracking).
Intel RealSense Technology AR Application developed using C# and Unity. Supports Gesture, Face tracking, Hand Tracking input capabilities.
D3 Js Visualization of energy consumption and production around the world
US Census data visualization using D3 JS
Bethel Church VR view implementation using Google WebVR JS
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