A script to autobuild an open source toolchain for the PS3.
Improvements and updates.
|depends||Add OpenCSW path to gmp.h, and replace unportable -e flag to [.|
|patches||Build gcc and newlib at the same time to avoid building gcc twice.|
|scripts||Build gcc and newlib at the same time to avoid building gcc twice.|
|.gitignore||Add .gitignore file|
|readme.txt||Changed libgmp-dev to libgmp3-dev.|
|toolchain-mingw.sh||Merge branch 'mingw-changes' of https://github.com/miigotu/ps3toolchain|
|toolchain-sudo.sh||Fixed the PSL1GHT path in toolchain-sudo.sh|
|toolchain.sh||Don't unnecessarily depend on bash|
==================== What does this do? ==================== This program will automatically build and install a compiler and other tools used in the creation of homebrew software for the Sony Playstation 3 videogame system. ================== How do I use it? ================== 1) Set up your environment by installing the following software: autoconf, automake, bison, flex, gcc, libelf, make, makeinfo, ncurses, patch, python, subversion, wget, zlib, libtool, python, bzip2, gmp, pkg-config Specifically on debian-based systems, the following command line should be enough to install everything necessary: apt-get install autoconf automake bison flex gcc libelf-dev make \ texinfo libncurses5-dev patch python subversion wget zlib1g-dev \ libtool python-dev bzip2 libgmp3-dev pkg-config 2) Add the following to your login script: export PS3DEV=/usr/local/ps3dev export PSL1GHT=$PS3DEV export PATH=$PATH:$PS3DEV/bin export PATH=$PATH:$PS3DEV/ppu/bin export PATH=$PATH:$PS3DEV/spu/bin 3) Run the toolchain script: ./toolchain.sh